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Merge branch '1dot13:master' into arc-missions
This commit is contained in:
+1
-1
@@ -57,6 +57,6 @@
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CHAR8 czVersionNumber[16] = { "Build 10.10.22" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zRevisionNumber[16] = { L"Revision 9402" };
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CHAR16 zRevisionNumber[16] = { L"Revision 9403" };
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// SAVE_GAME_VERSION is defined in header, change it there
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+15
-12
@@ -346,7 +346,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bLife = min(gMercProfiles[merc->ubProfile].bLife, gMercProfiles[merc->ubProfile].bLifeMax);
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merc->usValueGoneUp &= ~( HEALTH_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bLifeDelta += amount;
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merc->usValueGoneUp |= HEALTH_INCREASE;
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@@ -364,7 +364,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bStrength = merc->stats.bStrength;
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merc->usValueGoneUp &= ~( STRENGTH_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bStrengthDelta += amount;
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merc->usValueGoneUp |= STRENGTH_INCREASE;
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@@ -382,7 +382,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bAgility = merc->stats.bAgility;
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merc->usValueGoneUp &= ~( AGIL_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bAgilityDelta += amount;
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merc->usValueGoneUp |= AGIL_INCREASE;
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@@ -400,7 +400,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bDexterity = merc->stats.bDexterity;
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merc->usValueGoneUp &= ~( DEX_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bDexterityDelta += amount;
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merc->usValueGoneUp |= DEX_INCREASE;
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@@ -418,7 +418,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bWisdom = merc->stats.bWisdom;
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merc->usValueGoneUp &= ~( WIS_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bWisdomDelta += amount;
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merc->usValueGoneUp |= WIS_INCREASE;
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@@ -435,7 +435,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bLeadership = merc->stats.bLeadership;
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merc->usValueGoneUp &= ~( LDR_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bLeadershipDelta += amount;
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merc->usValueGoneUp |= LDR_INCREASE;
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@@ -452,7 +452,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bMarksmanship = merc->stats.bMarksmanship;
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merc->usValueGoneUp &= ~( MRK_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bMarksmanshipDelta += amount;
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merc->usValueGoneUp |= MRK_INCREASE;
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@@ -469,7 +469,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bMechanical = merc->stats.bMechanical;
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merc->usValueGoneUp &= ~( MECH_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bMechanicDelta += amount;
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merc->usValueGoneUp |= MECH_INCREASE;
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@@ -486,7 +486,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bExplosive = merc->stats.bExplosive;
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merc->usValueGoneUp &= ~( EXP_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bExplosivesDelta += amount;
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merc->usValueGoneUp |= EXP_INCREASE;
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@@ -503,7 +503,7 @@ namespace MiniEventHelpers
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gMercProfiles[merc->ubProfile].bMedical = merc->stats.bMedical;
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merc->usValueGoneUp &= ~( MED_INCREASE );
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}
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else
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else if (amount > 0)
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{
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gMercProfiles[merc->ubProfile].bMedicalDelta += amount;
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merc->usValueGoneUp |= MED_INCREASE;
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@@ -511,8 +511,11 @@ namespace MiniEventHelpers
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break;
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}
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BuildStatChangeString(wTempString, merc->GetName(), amount > 0, amount > 0 ? amount : -amount, statId);
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, wTempString );
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if (amount != 0)
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{
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BuildStatChangeString(wTempString, merc->GetName(), amount > 0, amount > 0 ? amount : -amount, statId);
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, wTempString );
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}
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});
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return 0;
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