Merged revision(s) 7438-7439 from trunk/GameSource/ja2_v1.13:

- Fix: missing buildfile entries for ModularizedTacticalAI when building a Release exe with debugInfo in VS2010
- Fix: incorrect size of an array led to variable corruption

Fix: error in Disease calculation


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-08-28 00:31:45 +00:00
parent 5e8ba14f42
commit f3edcd3d92
4 changed files with 40 additions and 22 deletions
@@ -17,6 +17,10 @@
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Relese_WithDebugInfo|Win32">
<Configuration>Relese_WithDebugInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FF0A809E-A370-4640-A301-17B76D7A5B4E}</ProjectGuid>
@@ -41,6 +45,11 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MapEditorD|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -61,6 +70,10 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ja2.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ja2.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
@@ -128,6 +141,17 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Relese_WithDebugInfo|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\.;.\.;.\ext\VFS\include;..\ext\VFS\include;..\Utils;.\Utils;..\TileEngine;.\TileEngine;..\TacticalAI;.\TacticalAI;..\ModularizedTacticalAI;.\ModularizedTacticalAI;..\Tactical;.\Tactical;..\Strategic;.\Strategic;..\Standard Gaming Platform;.\Standard Gaming Platform;..\Res;.\Res;..\lua;.\lua;..\Laptop;.\Laptop;..\Multiplayer;.\Multiplayer;..\Multiplayer\raknet;.\Multiplayer\raknet;..\Editor;.\Editor;..\Console;.\Console;.\ext\libpng;..\ext\libpng;.\ext\zlib;..\ext\zlib;;$(NOINHERIT)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\AbstractPlanFactory.cpp" />
<ClCompile Include="src\CrowPlan.cpp" />