mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
BUGZILLA #629: Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING from game, because they are externalized to the merchants xml files (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+3
-2
@@ -1910,8 +1910,9 @@ void LoadGameExternalOptions()
|
||||
//################# Shopkeeper Inventory Settings ##################
|
||||
|
||||
// WDS - Improve Tony's and Devin's inventory like BR's
|
||||
gGameExternalOptions.tonyUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","TONY_USES_BOBBY_RAYS_SETTING", FALSE);
|
||||
gGameExternalOptions.devinUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","DEVIN_USES_BOBBY_RAYS_SETTING", FALSE);
|
||||
// silversurfer: not used anymore, see "Tactical\XML_Merchants.cpp" for "useBRSetting"
|
||||
// gGameExternalOptions.tonyUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","TONY_USES_BOBBY_RAYS_SETTING", FALSE);
|
||||
// gGameExternalOptions.devinUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","DEVIN_USES_BOBBY_RAYS_SETTING", FALSE);
|
||||
|
||||
// chance that Tony will be in his office - silversurfer/SANDRO
|
||||
gGameExternalOptions.ubChanceTonyAvailable = iniReader.ReadInteger("Shopkeeper Inventory Settings","CHANCE_TONY_AVAILABLE", 80, 0, 100);
|
||||
|
||||
+3
-2
@@ -493,8 +493,9 @@ typedef struct
|
||||
BOOLEAN fAccessOtherMercInventories;
|
||||
|
||||
// WDS - Improve Tony's and Devin's inventory like BR's
|
||||
BOOLEAN tonyUsesBRSetting;
|
||||
BOOLEAN devinUsesBRSetting;
|
||||
// silversurfer: not used anymore, see "Tactical\XML_Merchants.cpp" for "useBRSetting"
|
||||
// BOOLEAN tonyUsesBRSetting;
|
||||
// BOOLEAN devinUsesBRSetting;
|
||||
|
||||
// WDS - Smart goggle switching
|
||||
BOOLEAN smartGoggleSwitch;
|
||||
|
||||
Reference in New Issue
Block a user