BUGZILLA #629: Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING from game, because they are externalized to the merchants xml files (by silversurfer)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-06-26 07:22:06 +00:00
parent 5130c43d50
commit f43521f1fb
2 changed files with 6 additions and 4 deletions
+3 -2
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@@ -1910,8 +1910,9 @@ void LoadGameExternalOptions()
//################# Shopkeeper Inventory Settings ##################
// WDS - Improve Tony's and Devin's inventory like BR's
gGameExternalOptions.tonyUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","TONY_USES_BOBBY_RAYS_SETTING", FALSE);
gGameExternalOptions.devinUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","DEVIN_USES_BOBBY_RAYS_SETTING", FALSE);
// silversurfer: not used anymore, see "Tactical\XML_Merchants.cpp" for "useBRSetting"
// gGameExternalOptions.tonyUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","TONY_USES_BOBBY_RAYS_SETTING", FALSE);
// gGameExternalOptions.devinUsesBRSetting = iniReader.ReadBoolean("Shopkeeper Inventory Settings","DEVIN_USES_BOBBY_RAYS_SETTING", FALSE);
// chance that Tony will be in his office - silversurfer/SANDRO
gGameExternalOptions.ubChanceTonyAvailable = iniReader.ReadInteger("Shopkeeper Inventory Settings","CHANCE_TONY_AVAILABLE", 80, 0, 100);
+3 -2
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@@ -493,8 +493,9 @@ typedef struct
BOOLEAN fAccessOtherMercInventories;
// WDS - Improve Tony's and Devin's inventory like BR's
BOOLEAN tonyUsesBRSetting;
BOOLEAN devinUsesBRSetting;
// silversurfer: not used anymore, see "Tactical\XML_Merchants.cpp" for "useBRSetting"
// BOOLEAN tonyUsesBRSetting;
// BOOLEAN devinUsesBRSetting;
// WDS - Smart goggle switching
BOOLEAN smartGoggleSwitch;