New Feature: Campaign History collects combat data and displays battle reports on the website.

requires GameDir >= r1901.

For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/329205.html#Post329205

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-12-22 23:22:45 +00:00
parent b3df6f55b5
commit f4dcc15ffa
57 changed files with 5074 additions and 220 deletions
+13 -2
View File
@@ -20,6 +20,7 @@
#include "Facilities.h"
// HEADROCK HAM 3.6: Militia upkeep
#include "Town Militia.h"
#include "CampaignStats.h" // added by Flugente
#endif
// the global defines
@@ -231,16 +232,26 @@ UINT32 AddTransactionToPlayersBook (UINT8 ubCode, UINT8 ubSecondCode, UINT32 uiD
if( !fInFinancialMode )
{
ClearFinanceList( );
ClearFinanceList( );
}
else
{
SetFinanceButtonStates( );
// force update
fPausedReDrawScreenFlag = TRUE;
fPausedReDrawScreenFlag = TRUE;
}
// Flugente: campaign stats
if ( ubCode == ANONYMOUS_DEPOSIT )
gCampaignStats.AddMoneyEarned(CAMPAIGN_MONEY_START, iAmount );
else if ( ubCode == DEPOSIT_FROM_GOLD_MINE || ubCode == DEPOSIT_FROM_SILVER_MINE )
gCampaignStats.AddMoneyEarned(CAMPAIGN_MONEY_MINES, iAmount );
else if ( ubCode == SOLD_ITEMS )
gCampaignStats.AddMoneyEarned(CAMPAIGN_MONEY_TRADE, iAmount );
else
gCampaignStats.AddMoneyEarned(CAMPAIGN_MONEY_ETC, iAmount );
fMapScreenBottomDirty = TRUE;
// return unique id of this transaction