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Update EditorItems.cpp
Improve readability
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@@ -502,13 +502,16 @@ void RenderEditorItemsInfo()
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}
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}
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}
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//draw item index no & the numbers of each visible item that currently resides in the world.
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//draw item graphics, name, index number & the numbers of each visible item that currently resides in the world.
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maxIndex = min( maxIndex, eInfo.sNumItems-1 );
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for( i = minIndex; i <= maxIndex; i++ )
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{
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x = iScreenWidthOffset + (i/2 - eInfo.sScrollIndex)*60 + 110;
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y = 2 * iScreenHeightOffset + 360 + (i % 2) * 40;
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// Blit item graphics on demand based on what is visible
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UINT16 itemIndex = eInfo.pusItemIndex[i];
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item = &Item[itemIndex];
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@@ -526,6 +529,8 @@ void RenderEditorItemsInfo()
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sOffset = hVObject->pETRLEObject[usGraphicNum].sOffsetX;
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sStart = x + (60 - sWidth - sOffset * 2) / 2;
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BltVideoObjectOutlineFromIndex(FRAME_BUFFER, uiVideoObjectIndex, usGraphicNum, sStart, y + 2, Get16BPPColor(FROMRGB(250, 0, 0)), FALSE);
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// Display item name
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CHAR16 pStr[100];
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CHAR16 pItemName[SIZE_ITEM_NAME];
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@@ -583,16 +588,15 @@ void RenderEditorItemsInfo()
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SetFont(BLOCKFONTNARROW);
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SetFontForeground(FONT_LTGREEN);
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SetFontShadow(FONT_NEARBLACK);
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// item index no
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// item index number
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mprintf( x + 12, y + 18, L"%d", eInfo.pusItemIndex[ i ] );
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// index no within usItemClass
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// index number within usItemClass
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SetFontForeground( FONT_LTBLUE );
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mprintf( x + 40, y + 18, L"%d", i );
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// numbers of each visible item
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usNumItems = CountNumberOfEditorPlacementsInWorld( i, &usQuantity );
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if( usNumItems )
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{
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SetFont( FONT10ARIAL );
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