mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Play grenade pin sound (supports custom grenade pin sound with <sSound> tag in Weapons.xml)
Help AI associate noise with enemy presence: - melee attack noise type changed to NOISE_BULLET_IMPACT - HTH attack noise type changed to NOISE_BULLET_IMPACT - grenade pin noise type changed to NOISE_GRENADE_IMPACT - launcher attack noise type changed to NOISE_GUNFIRE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -3017,6 +3017,7 @@ void recieveGRENADE (RPCParameters *rpcParameters)
|
||||
pThrower->pThrowParams->uiActionData = gren->uiActionData;
|
||||
}
|
||||
|
||||
pThrower->usGrenadeItem = 0;
|
||||
HandleSoldierThrowItem( pThrower, gren->sTargetGridNo );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user