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Mark TacticalStatusType::sSlideReason as _UNUSED
Removed from function call parameters at the same time. It was supplied to SlideTo, SlideToLocation and SoldierLocationRelativeToScreen but was never used.
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@@ -6307,7 +6307,7 @@ void HandleLocateSelectMerc( UINT16 ubID, INT8 bFlag )
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// If we are currently selected, slide to location
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if ( ubID == gusSelectedSoldier )
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{
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SlideTo( NOWHERE, gusSelectedSoldier, NOBODY ,SETLOCATOR);
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SlideTo(gusSelectedSoldier, SETLOCATOR);
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}
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else
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{
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@@ -6318,7 +6318,7 @@ void HandleLocateSelectMerc( UINT16 ubID, INT8 bFlag )
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{
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if ( ubID == gusSelectedSoldier )
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{
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SlideTo( NOWHERE, gusSelectedSoldier, NOBODY ,SETLOCATOR );
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SlideTo(gusSelectedSoldier, SETLOCATOR );
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}
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else
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{
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@@ -6334,7 +6334,7 @@ void HandleLocateSelectMerc( UINT16 ubID, INT8 bFlag )
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// If we are currently selected, slide to location
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if ( ubID == gusSelectedSoldier )
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{
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SlideTo( NOWHERE, gusSelectedSoldier, NOBODY ,DONTSETLOCATOR);
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SlideTo(gusSelectedSoldier, DONTSETLOCATOR);
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}
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else
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{
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