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Mark TacticalStatusType::sSlideReason as _UNUSED
Removed from function call parameters at the same time. It was supplied to SlideTo, SlideToLocation and SoldierLocationRelativeToScreen but was never used.
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@@ -765,7 +765,7 @@ void RevealRoofsAndItems(SOLDIERTYPE *pSoldier, UINT32 itemsToo, BOOLEAN fShowLo
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// Turn off item lock for locators...
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gTacticalStatus.fLockItemLocators = FALSE;
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// Slide to location!
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SlideToLocation( 0, marker );
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SlideToLocation( marker );
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}
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}
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