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add another AI logging entry
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@@ -1739,6 +1739,8 @@ void TurnBasedHandleNPCAI(SOLDIERTYPE *pSoldier)
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#ifdef DEBUGBUSY
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#ifdef DEBUGBUSY
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AINumMessage("Busy with action, skipping guy#",pSoldier->ubID);
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AINumMessage("Busy with action, skipping guy#",pSoldier->ubID);
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#endif
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#endif
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ScreenMsg(FONT_MCOLOR_LTRED, MSG_INTERFACE, L"Busy with action %s, skipping guy [%d]", wszAction[pSoldier->aiData.bAction], pSoldier->ubID);
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DebugAI(AI_MSG_INFO, pSoldier, String("Busy with action %s, skipping guy [%d]", wszAction[pSoldier->aiData.bAction], pSoldier->ubID));
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// let it continue
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// let it continue
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return;
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return;
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