- bugfix: CTDs after you have placed your mercs before the attacking occurs

- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-11-05 21:21:51 +00:00
parent f072ee19ce
commit f839dcbe73
10 changed files with 49 additions and 19 deletions
+1 -1
View File
@@ -336,7 +336,7 @@ void StrategicPromoteMilitiaInSector(INT16 sMapX, INT16 sMapY, UINT8 ubCurrentRa
SECTORINFO *pSectorInfo = &( SectorInfo[ SECTOR( sMapX, sMapY ) ] );
// damn well better have that many around to promote!
Assert(pSectorInfo->ubNumberOfCivsAtLevel[ ubCurrentRank ] >= ubHowMany);
//Assert(pSectorInfo->ubNumberOfCivsAtLevel[ ubCurrentRank ] >= ubHowMany);
//KM : July 21, 1999 patch fix
if( pSectorInfo->ubNumberOfCivsAtLevel[ ubCurrentRank ] < ubHowMany )