mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
added KP M/31 Suomi, VSSK Vychlop, and SPAS-12
changed WA 2000 to .300 WinMag ammo changed Name of Baikal MP-233 to Baikal MP-233B added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo (but there's no rifle for the Mauser ammo yet...) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@628 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -149,11 +149,23 @@
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||||
<BRCaliber>.454 Casull</BRCaliber>
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||||
</AMMO>
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||||
<AMMO>
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||||
<AmmoCaliber>.45 WM</AmmoCaliber>
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||||
<BRCaliber>.45 WM</BRCaliber>
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||||
<AmmoCaliber>.45 WinMag</AmmoCaliber>
|
||||
<BRCaliber>.45 WinMag</BRCaliber>
|
||||
</AMMO>
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||||
<AMMO>
|
||||
<AmmoCaliber>.50 Beowulf</AmmoCaliber>
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||||
<BRCaliber>.50 Beowulf</BRCaliber>
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||||
</AMMO>
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||||
<AMMO>
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||||
<AmmoCaliber>.300 WinMag</AmmoCaliber>
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||||
<BRCaliber>.300 WinMag</BRCaliber>
|
||||
</AMMO>
|
||||
<AMMO>
|
||||
<AmmoCaliber>7.92x57mm</AmmoCaliber>
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||||
<BRCaliber>7.92x57mm</BRCaliber>
|
||||
</AMMO>
|
||||
<AMMO>
|
||||
<AmmoCaliber>12.7mm Subsonic</AmmoCaliber>
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||||
<BRCaliber>12.7mm Sub.</BRCaliber>
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||||
</AMMO>
|
||||
</AMMOLIST>
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||||
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<szItemDesc>A box-type magazine holding 5 .300 Winchester Magnum rounds with hollowpoint bullets.</szItemDesc>
|
||||
<szBRName>.300 WM Mag HP</szBRName>
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|
||||
<szBRName>.300 WM Mag AP</szBRName>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<szItemDesc>The German Army's AP rifle ammunition in WW-II.</szItemDesc>
|
||||
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|
||||
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|
||||
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|
||||
<szItemDesc>A five-round magazine of 12.7mm subsonic ammunition. This is the version with the highpower penetrator.</szItemDesc>
|
||||
<szBRName>12.7mm Subsonic</szBRName>
|
||||
<szBRDesc>Want to fire a .50 cal round without making noise? These babies are cutdown 12.7mm rounds to fit the Russian VSSK.</szBRDesc>
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|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
@@ -58475,10 +58475,10 @@
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_NewInventory>4</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<PercentNoiseReduction>80</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
<RangeBonus>0</RangeBonus>
|
||||
@@ -91990,10 +91990,10 @@
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>754</uiIndex>
|
||||
<szItemName>MP-233</szItemName>
|
||||
<szLongItemName>Baikal MP-233</szLongItemName>
|
||||
<szItemName>MP-233B</szItemName>
|
||||
<szLongItemName>Baikal MP-233B</szLongItemName>
|
||||
<szItemDesc>Russian made over-and-under double barreled shotgun.</szItemDesc>
|
||||
<szBRName>Baikal MP-233</szBRName>
|
||||
<szBRName>Baikal MP-233B</szBRName>
|
||||
<szBRDesc>One of the many finely produced sporting shotguns on the market from Baikal.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>754</ubClassIndex>
|
||||
@@ -94308,44 +94308,44 @@
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>773</uiIndex>
|
||||
<szItemName>Nada</szItemName>
|
||||
<szLongItemName>Nothing</szLongItemName>
|
||||
<szItemDesc>Index 773</szItemDesc>
|
||||
<szBRName>Nothing</szBRName>
|
||||
<szBRDesc>Nothing</szBRDesc>
|
||||
<usItemClass>1</usItemClass>
|
||||
<ubClassIndex>0</ubClassIndex>
|
||||
<ubCursor>0</ubCursor>
|
||||
<szItemName>KP M/31</szItemName>
|
||||
<szLongItemName>KP M/31 Suomi</szLongItemName>
|
||||
<szItemDesc>Designed by Aimo Lahti, this accurate if heavy SMG is a well-made, elementary blowback weapon. In appearance it is very similar to the German Bergmann MP34 and the Soviet PPD 1934G/38G and PPSh41 which it inspired.</szItemDesc>
|
||||
<szBRName>KP M/31 Suomi</szBRName>
|
||||
<szBRDesc>The Suomi was used with great sucess during the war of 1940 against the Soviet Union, where this SMG showed the importance of SMGs to modern warfare. Manufacture of the Suomi ceased in 1944, but Finland used it well into the 1990s, when finally it was replaced by assault rifles.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>773</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
<bSoundType>0</bSoundType>
|
||||
<ubGraphicType>0</ubGraphicType>
|
||||
<ubGraphicNum>0</ubGraphicNum>
|
||||
<ubWeight>0</ubWeight>
|
||||
<ubGraphicNum>279</ubGraphicNum>
|
||||
<ubWeight>49</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>0</usPrice>
|
||||
<ubCoolness>0</ubCoolness>
|
||||
<usPrice>965</usPrice>
|
||||
<ubCoolness>3</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<Damageable>1</Damageable>
|
||||
<Repairable>1</Repairable>
|
||||
<WaterDamages>1</WaterDamages>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>1</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<TwoHanded>1</TwoHanded>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
<BigGunList>1</BigGunList>
|
||||
<SciFi>0</SciFi>
|
||||
<NotInEditor>0</NotInEditor>
|
||||
<DefaultUndroppable>0</DefaultUndroppable>
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<BR_NewInventory>2</BR_NewInventory>
|
||||
<BR_UsedInventory>1</BR_UsedInventory>
|
||||
<BR_ROF>900</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
@@ -94430,47 +94430,47 @@
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>774</uiIndex>
|
||||
<szItemName>Nada</szItemName>
|
||||
<szLongItemName>Nothing</szLongItemName>
|
||||
<szItemDesc>Index 774</szItemDesc>
|
||||
<szBRName>Nothing</szBRName>
|
||||
<szBRDesc>Nothing</szBRDesc>
|
||||
<usItemClass>1</usItemClass>
|
||||
<ubClassIndex>0</ubClassIndex>
|
||||
<ubCursor>0</ubCursor>
|
||||
<szItemName>VSSK</szItemName>
|
||||
<szLongItemName>VSSK Vychlop</szLongItemName>
|
||||
<szItemDesc>A very special sniper rifle that comes with integral silencer, integral bipod, and fires subsonic AP ammunition. </szItemDesc>
|
||||
<szBRName>VSSK Vychlop</szBRName>
|
||||
<szBRDesc>Quite new on the market, the Russian Vychlop (which means 'Exhaust') coughs up something more substantial (and more deadly) than carbon monoxide. Comes with integral bipod plus Battle Scope.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>774</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
<bSoundType>0</bSoundType>
|
||||
<ubGraphicType>0</ubGraphicType>
|
||||
<ubGraphicNum>0</ubGraphicNum>
|
||||
<ubWeight>0</ubWeight>
|
||||
<ubGraphicNum>285</ubGraphicNum>
|
||||
<ubWeight>70</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>0</usPrice>
|
||||
<ubCoolness>0</ubCoolness>
|
||||
<usPrice>9583</usPrice>
|
||||
<ubCoolness>10</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
<Damageable>1</Damageable>
|
||||
<Repairable>1</Repairable>
|
||||
<WaterDamages>1</WaterDamages>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>1</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<TwoHanded>1</TwoHanded>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
<BigGunList>1</BigGunList>
|
||||
<SciFi>0</SciFi>
|
||||
<NotInEditor>0</NotInEditor>
|
||||
<DefaultUndroppable>0</DefaultUndroppable>
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_NewInventory>1</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
<BR_ROF>24</BR_ROF>
|
||||
<PercentNoiseReduction>80</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>1</HideMuzzleFlash>
|
||||
<Bipod>10</Bipod>
|
||||
<RangeBonus>0</RangeBonus>
|
||||
<ToHitBonus>0</ToHitBonus>
|
||||
<BestLaserRange>0</BestLaserRange>
|
||||
@@ -94501,7 +94501,7 @@
|
||||
<DiscardedLauncherItem>0</DiscardedLauncherItem>
|
||||
<RocketRifle>0</RocketRifle>
|
||||
<Cannon>0</Cannon>
|
||||
<DefaultAttachment>0</DefaultAttachment>
|
||||
<DefaultAttachment>1007</DefaultAttachment>
|
||||
<BrassKnuckles>0</BrassKnuckles>
|
||||
<Crowbar>0</Crowbar>
|
||||
<BloodiedItem>0</BloodiedItem>
|
||||
@@ -94552,32 +94552,32 @@
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>775</uiIndex>
|
||||
<szItemName>Nada</szItemName>
|
||||
<szLongItemName>Nothing</szLongItemName>
|
||||
<szItemDesc>Index 775</szItemDesc>
|
||||
<szBRName>Nothing</szBRName>
|
||||
<szBRDesc>Nothing</szBRDesc>
|
||||
<usItemClass>1</usItemClass>
|
||||
<ubClassIndex>0</ubClassIndex>
|
||||
<ubCursor>0</ubCursor>
|
||||
<szItemName>SPAS-12</szItemName>
|
||||
<szLongItemName>SPAS-12</szLongItemName>
|
||||
<szItemDesc>Designed as a police weapon from the ground up, it was introduced in 1979.</szItemDesc>
|
||||
<szBRName>SPAS-12</szBRName>
|
||||
<szBRDesc>A semi-automatic shotgun designed for police use and Hollywood action movies. For lighter loads and special ammunition switch to pump-action.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>775</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
<bSoundType>0</bSoundType>
|
||||
<ubGraphicType>0</ubGraphicType>
|
||||
<ubGraphicNum>0</ubGraphicNum>
|
||||
<ubWeight>0</ubWeight>
|
||||
<ubGraphicNum>286</ubGraphicNum>
|
||||
<ubWeight>44</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>0</usPrice>
|
||||
<ubCoolness>0</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<usPrice>1547</usPrice>
|
||||
<ubCoolness>4</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
<Damageable>1</Damageable>
|
||||
<Repairable>1</Repairable>
|
||||
<WaterDamages>1</WaterDamages>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>1</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<TwoHanded>1</TwoHanded>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
@@ -94587,14 +94587,14 @@
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<BR_NewInventory>3</BR_NewInventory>
|
||||
<BR_UsedInventory>1</BR_UsedInventory>
|
||||
<BR_ROF>24</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
<RangeBonus>0</RangeBonus>
|
||||
<ToHitBonus>0</ToHitBonus>
|
||||
<ToHitBonus>-1</ToHitBonus>
|
||||
<BestLaserRange>0</BestLaserRange>
|
||||
<AimBonus>0</AimBonus>
|
||||
<MinRangeForAimBonus>0</MinRangeForAimBonus>
|
||||
@@ -94607,7 +94607,7 @@
|
||||
<APBonus>0</APBonus>
|
||||
<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
|
||||
<PercentAutofireAPReduction>0</PercentAutofireAPReduction>
|
||||
<PercentReadyTimeAPReduction>0</PercentReadyTimeAPReduction>
|
||||
<PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
|
||||
<PercentReloadTimeAPReduction>0</PercentReloadTimeAPReduction>
|
||||
<PercentAPReduction>0</PercentAPReduction>
|
||||
<PercentStatusDrainReduction>0</PercentStatusDrainReduction>
|
||||
|
||||
@@ -2706,4 +2706,82 @@
|
||||
<ubMagSize>7</ubMagSize>
|
||||
<ubAmmoType>2</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>451</uiIndex>
|
||||
<ubCalibre>38</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>452</uiIndex>
|
||||
<ubCalibre>38</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>453</uiIndex>
|
||||
<ubCalibre>38</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>454</uiIndex>
|
||||
<ubCalibre>38</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>455</uiIndex>
|
||||
<ubCalibre>39</ubCalibre>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<ubAmmoType>1</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>456</uiIndex>
|
||||
<ubCalibre>39</ubCalibre>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<ubAmmoType>2</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>457</uiIndex>
|
||||
<ubCalibre>39</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>458</uiIndex>
|
||||
<ubCalibre>39</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>459</uiIndex>
|
||||
<ubCalibre>40</ubCalibre>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<ubAmmoType>1</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>460</uiIndex>
|
||||
<ubCalibre>40</ubCalibre>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<ubAmmoType>2</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>461</uiIndex>
|
||||
<ubCalibre>40</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>462</uiIndex>
|
||||
<ubCalibre>40</ubCalibre>
|
||||
<ubMagSize>0</ubMagSize>
|
||||
<ubAmmoType>0</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
<MAGAZINE>
|
||||
<uiIndex>463</uiIndex>
|
||||
<ubCalibre>41</ubCalibre>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<ubAmmoType>3</ubAmmoType>
|
||||
</MAGAZINE>
|
||||
</MAGAZINELIST>
|
||||
@@ -1050,7 +1050,7 @@
|
||||
<ubWeaponClass>3</ubWeaponClass>
|
||||
<ubWeaponType>6</ubWeaponType>
|
||||
<ubCalibre>9</ubCalibre>
|
||||
<ubReadyTime>5</ubReadyTime>
|
||||
<ubReadyTime>4</ubReadyTime>
|
||||
<ubShotsPer4Turns>11</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
@@ -8969,7 +8969,7 @@
|
||||
<szWeaponName>Walther WA 2000</szWeaponName>
|
||||
<ubWeaponClass>3</ubWeaponClass>
|
||||
<ubWeaponType>5</ubWeaponType>
|
||||
<ubCalibre>9</ubCalibre>
|
||||
<ubCalibre>39</ubCalibre>
|
||||
<ubReadyTime>4</ubReadyTime>
|
||||
<ubShotsPer4Turns>12</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
@@ -9254,7 +9254,7 @@
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>754</uiIndex>
|
||||
<szWeaponName>Baikal MP-233</szWeaponName>
|
||||
<szWeaponName>Baikal MP-233B</szWeaponName>
|
||||
<ubWeaponClass>5</ubWeaponClass>
|
||||
<ubWeaponType>8</ubWeaponType>
|
||||
<ubCalibre>5</ubCalibre>
|
||||
@@ -9928,6 +9928,114 @@
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>480</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>773</uiIndex>
|
||||
<szWeaponName>KP M/31</szWeaponName>
|
||||
<ubWeaponClass>2</ubWeaponClass>
|
||||
<ubWeaponType>3</ubWeaponType>
|
||||
<ubCalibre>2</ubCalibre>
|
||||
<ubReadyTime>4</ubReadyTime>
|
||||
<ubShotsPer4Turns>13</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>25</ubImpact>
|
||||
<ubDeadliness>20</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>30</ubMagSize>
|
||||
<usRange>210</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>33</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>3</ubHitVolume>
|
||||
<sSound>360</sSound>
|
||||
<sBurstSound>50</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>101</sReloadSound>
|
||||
<sLocknLoadSound>107</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>8</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>774</uiIndex>
|
||||
<szWeaponName>VSSK Vychlop</szWeaponName>
|
||||
<ubWeaponClass>3</ubWeaponClass>
|
||||
<ubWeaponType>5</ubWeaponType>
|
||||
<ubCalibre>41</ubCalibre>
|
||||
<ubReadyTime>3</ubReadyTime>
|
||||
<ubShotsPer4Turns>9</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>50</ubImpact>
|
||||
<ubDeadliness>55</ubDeadliness>
|
||||
<bAccuracy>6</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>500</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>80</ubAttackVolume>
|
||||
<ubHitVolume>7</ubHitVolume>
|
||||
<sSound>134</sSound>
|
||||
<sBurstSound>0</sBurstSound>
|
||||
<sSilencedBurstSound>71</sSilencedBurstSound>
|
||||
<sReloadSound>102</sReloadSound>
|
||||
<sLocknLoadSound>108</sLocknLoadSound>
|
||||
<SilencedSound>309</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>8</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>775</uiIndex>
|
||||
<szWeaponName>SPAS-12</szWeaponName>
|
||||
<ubWeaponClass>5</ubWeaponClass>
|
||||
<ubWeaponType>8</ubWeaponType>
|
||||
<ubCalibre>5</ubCalibre>
|
||||
<ubReadyTime>3</ubReadyTime>
|
||||
<ubShotsPer4Turns>11</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>40</ubImpact>
|
||||
<ubDeadliness>28</ubDeadliness>
|
||||
<bAccuracy>-1</bAccuracy>
|
||||
<ubMagSize>7</ubMagSize>
|
||||
<usRange>160</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
<ubHitVolume>8</ubHitVolume>
|
||||
<sSound>391</sSound>
|
||||
<sBurstSound>3</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>103</sReloadSound>
|
||||
<sLocknLoadSound>109</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>18</APsToReload>
|
||||
<SwapClips>0</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>481</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>901</uiIndex>
|
||||
<szWeaponName>Commando Mortar</szWeaponName>
|
||||
|
||||
Reference in New Issue
Block a user