added KP M/31 Suomi, VSSK Vychlop, and SPAS-12

changed WA 2000 to .300 WinMag ammo
changed Name of Baikal MP-233 to Baikal MP-233B
added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo
(but there's no rifle for the Mauser ammo yet...)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@628 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2007-01-14 14:19:32 +00:00
parent a2352da1ca
commit f852dfe572
5 changed files with 436 additions and 173 deletions
+111 -3
View File
@@ -1050,7 +1050,7 @@
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
@@ -8969,7 +8969,7 @@
<szWeaponName>Walther WA 2000</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubCalibre>39</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
@@ -9254,7 +9254,7 @@
</WEAPON>
<WEAPON>
<uiIndex>754</uiIndex>
<szWeaponName>Baikal MP-233</szWeaponName>
<szWeaponName>Baikal MP-233B</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
@@ -9928,6 +9928,114 @@
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>773</uiIndex>
<szWeaponName>KP M/31</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>210</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>33</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>360</sSound>
<sBurstSound>50</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>774</uiIndex>
<szWeaponName>VSSK Vychlop</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>41</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>50</ubImpact>
<ubDeadliness>55</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>134</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>71</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>309</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>775</uiIndex>
<szWeaponName>SPAS-12</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>40</ubImpact>
<ubDeadliness>28</ubDeadliness>
<bAccuracy>-1</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>160</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>391</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>18</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>