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https://github.com/1dot13/source.git
synced 2026-09-16 14:47:17 +02:00
added KP M/31 Suomi, VSSK Vychlop, and SPAS-12
changed WA 2000 to .300 WinMag ammo changed Name of Baikal MP-233 to Baikal MP-233B added .300 WinMag, 7.92x57mm Mauser, and 12.7mm Subsonic ammo (but there's no rifle for the Mauser ammo yet...) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@628 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -1050,7 +1050,7 @@
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<ubWeaponClass>3</ubWeaponClass>
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<ubWeaponType>6</ubWeaponType>
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<ubCalibre>9</ubCalibre>
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<ubReadyTime>5</ubReadyTime>
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<ubReadyTime>4</ubReadyTime>
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<ubShotsPer4Turns>11</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>9</ubBurstPenalty>
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@@ -8969,7 +8969,7 @@
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<szWeaponName>Walther WA 2000</szWeaponName>
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<ubWeaponClass>3</ubWeaponClass>
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<ubWeaponType>5</ubWeaponType>
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<ubCalibre>9</ubCalibre>
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<ubCalibre>39</ubCalibre>
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<ubReadyTime>4</ubReadyTime>
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<ubShotsPer4Turns>12</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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@@ -9254,7 +9254,7 @@
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</WEAPON>
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<WEAPON>
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<uiIndex>754</uiIndex>
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<szWeaponName>Baikal MP-233</szWeaponName>
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<szWeaponName>Baikal MP-233B</szWeaponName>
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<ubWeaponClass>5</ubWeaponClass>
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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@@ -9928,6 +9928,114 @@
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<APsToReloadManually>0</APsToReloadManually>
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<ManualReloadSound>480</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>773</uiIndex>
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<szWeaponName>KP M/31</szWeaponName>
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<ubWeaponClass>2</ubWeaponClass>
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<ubWeaponType>3</ubWeaponType>
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<ubCalibre>2</ubCalibre>
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<ubReadyTime>4</ubReadyTime>
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<ubShotsPer4Turns>13</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>8</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>25</ubImpact>
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<ubDeadliness>20</ubDeadliness>
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<bAccuracy>5</bAccuracy>
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<ubMagSize>30</ubMagSize>
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<usRange>210</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>33</BurstAniDelay>
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<ubAttackVolume>60</ubAttackVolume>
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<ubHitVolume>3</ubHitVolume>
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<sSound>360</sSound>
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<sBurstSound>50</sBurstSound>
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<sSilencedBurstSound>111</sSilencedBurstSound>
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<sReloadSound>101</sReloadSound>
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<sLocknLoadSound>107</sLocknLoadSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
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<APsToReload>6</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>8</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>0</APsToReloadManually>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>774</uiIndex>
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<szWeaponName>VSSK Vychlop</szWeaponName>
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<ubWeaponClass>3</ubWeaponClass>
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<ubWeaponType>5</ubWeaponType>
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<ubCalibre>41</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>50</ubImpact>
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<ubDeadliness>55</ubDeadliness>
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<bAccuracy>6</bAccuracy>
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<ubMagSize>5</ubMagSize>
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<usRange>500</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>100</BurstAniDelay>
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<ubAttackVolume>80</ubAttackVolume>
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<ubHitVolume>7</ubHitVolume>
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<sSound>134</sSound>
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<sBurstSound>0</sBurstSound>
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<sSilencedBurstSound>71</sSilencedBurstSound>
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<sReloadSound>102</sReloadSound>
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<sLocknLoadSound>108</sLocknLoadSound>
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<SilencedSound>309</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>8</APsToReload>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>0</APsToReloadManually>
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<ManualReloadSound>476</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>775</uiIndex>
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<szWeaponName>SPAS-12</szWeaponName>
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<ubWeaponClass>5</ubWeaponClass>
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>11</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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<ubImpact>40</ubImpact>
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<ubDeadliness>28</ubDeadliness>
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<bAccuracy>-1</bAccuracy>
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<ubMagSize>7</ubMagSize>
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<usRange>160</usRange>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>100</BurstAniDelay>
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<ubAttackVolume>85</ubAttackVolume>
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<ubHitVolume>8</ubHitVolume>
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<sSound>391</sSound>
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<sBurstSound>3</sBurstSound>
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<sSilencedBurstSound>111</sSilencedBurstSound>
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<sReloadSound>103</sReloadSound>
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<sLocknLoadSound>109</sLocknLoadSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>18</APsToReload>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>0</APsToReloadManually>
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<ManualReloadSound>481</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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<uiIndex>901</uiIndex>
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<szWeaponName>Commando Mortar</szWeaponName>
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