New options in ja2_options.ini (by Sevenfm)

1) PLAYER_HIT_COUNT = 0
This works as ENEMY_HIT_COUNT option, but for player mercs.
Possible values: 0 - 4

2) SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO = TRUE
Show additional info in tactical tooltip:
- APs lost due to suppression
- Suppression Tolerance
- Effective Shock Level ( Shock level modified by traits and backgrounds. This value is compared with current suppression tolerance to determine "cowering" effect )
- AI morale level

3) SHOW_ENEMY_WEAPON = TRUE
Show enemy weapon name above soldier - after health, name and rank.
You can see exact weapon name only on short distances, range calculation is similar to dynamic tooltips and based on soldiers actual viewing range and experience.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6691 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-12-16 09:13:55 +00:00
parent 9691b728db
commit f8a0a5eb2c
19 changed files with 379 additions and 233 deletions
+5
View File
@@ -714,6 +714,7 @@ typedef struct
BOOLEAN fEnableSoldierTooltipMorale;
BOOLEAN fEnableSoldierTooltipShock; //Moa: debug tooltip only
BOOLEAN fEnableSoldierTooltipSuppressionPoints; //Moa: debug tooltip only
BOOLEAN fEnableSoldierTooltipSuppressionInfo; //sevenfm: additional suppression info
BOOLEAN fEnableSoldierTooltipTraits; // added by SANDRO
BOOLEAN fEnableSoldierTooltipHelmet;
BOOLEAN fEnableSoldierTooltipVest;
@@ -1164,6 +1165,9 @@ typedef struct
BOOLEAN fCanJumpThroughClosedWindows;
BOOLEAN fCanClimbOnWalls;
// sevenfm: show enemy weapon above soldier in tactical
BOOLEAN fShowEnemyWeapon;
//legion by Jazz
BOOLEAN fIndividualHiddenPersonNames;
@@ -1197,6 +1201,7 @@ typedef struct
BOOLEAN fShowHealthBarsOnHead;
UINT8 ubEnemyHitCount;
UINT8 ubPlayerHitCount;
// sevenfm: new additional info above soldier
UINT8 ubShowSuppressionCount;