The valid range for Price_Modifier is (-1)-100. -1 & 0 were added as options some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2009-04-06 17:53:44 +00:00
parent 1d6f96553a
commit f91bc180ad
+1 -1
View File
@@ -588,7 +588,7 @@ void LoadGameExternalOptions()
gGameExternalOptions.fSellAll = iniReader.ReadBoolean("JA2 Gameplay Settings","CAN_SELL_ALT_LMB",FALSE);
gGameExternalOptions.iPriceModifier = (INT16) iniReader.ReadInteger("JA2 Gameplay Settings","PRICE_MODIFIER",10, 0, 100);
gGameExternalOptions.iPriceModifier = (INT16) iniReader.ReadInteger("JA2 Gameplay Settings","PRICE_MODIFIER",10, -1, 100);
// WDS - Option to turn off stealing