- Translated MP Text in _GermanText.cpp

- A few minor adjustments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-04-12 23:01:40 +00:00
parent 6ef237c6ed
commit f927aa7388
10 changed files with 77 additions and 81 deletions
+2 -1
View File
@@ -3966,6 +3966,7 @@ STR16 gzMPJScreenText[] =
L"MP Sync. Directory",
L"You must enter a file transfer directory.",
L"(Use '/' instead of '\\' for directory delimiters.)",
L"The specified synchronisation directory does not exist.",
};
STR16 gzMPHScreenText[] =
@@ -4723,7 +4724,7 @@ STR16 MPClientMessage[] =
L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Timed Turns=%d, Secs/Tic=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
// 25
L"Testing and cheat function '9' is enabled.",
L"New connection: Client #%d - '%S', Edge: %d, Team: %d.",
L"New connection: Client #%d - '%S'.",
L"Team: %d.",//not used any more
L"'%s' (client %d - '%S') was killed by '%s' (client %d - '%S')",
L"Kicked client #%d - '%S'",