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- Translated MP Text in _GermanText.cpp
- A few minor adjustments git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3966,6 +3966,7 @@ STR16 gzMPJScreenText[] =
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L"MP Sync. Directory",
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L"You must enter a file transfer directory.",
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L"(Use '/' instead of '\\' for directory delimiters.)",
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L"The specified synchronisation directory does not exist.",
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};
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STR16 gzMPHScreenText[] =
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@@ -4723,7 +4724,7 @@ STR16 MPClientMessage[] =
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L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Timed Turns=%d, Secs/Tic=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
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// 25
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L"Testing and cheat function '9' is enabled.",
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L"New connection: Client #%d - '%S', Edge: %d, Team: %d.",
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L"New connection: Client #%d - '%S'.",
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L"Team: %d.",//not used any more
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L"'%s' (client %d - '%S') was killed by '%s' (client %d - '%S')",
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L"Kicked client #%d - '%S'",
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