- loading screen stretching for all resolutions fix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2012-08-24 14:45:25 +00:00
parent 3a599c1e2f
commit fa1586b22b
+1 -1
View File
@@ -470,7 +470,7 @@ void DisplayLoadScreenWithID( UINT8 ubLoadScreenID )
}
else
{
if( AddVideoSurface(&vs_desc, &uiLoadScreen))
if (FileExists(vs_desc.ImageFile) && AddVideoSurface(&vs_desc, &uiLoadScreen))
{
SGPRect SrcRect, DstRect;