Merged from revision: 7258

- Translated russian source code comments (by Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7259 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-06-03 18:13:23 +00:00
parent b118cf07b7
commit fa29d9be26
20 changed files with 64 additions and 64 deletions
+3 -3
View File
@@ -8,7 +8,7 @@
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
//** dd äëÿ ïîäêëþ÷åíèÿ äåôàéíîâ äîï. êíîïîê ìûøè
//** dd for defines that needed for additional mouse buttons
#define _WIN32_WINNT 0x500
//**
@@ -159,7 +159,7 @@ LRESULT CALLBACK MouseHandler(int Code, WPARAM wParam, LPARAM lParam)
switch (wParam)
{
case WM_XBUTTONDOWN://** êîä ðàáî÷èé
case WM_XBUTTONDOWN://** code is working
if( p_mhs->mouseData== (XBUTTON1<<16) ) //MessageBeep(-1);
{
gfX1ButtonState = TRUE;
@@ -173,7 +173,7 @@ LRESULT CALLBACK MouseHandler(int Code, WPARAM wParam, LPARAM lParam)
QueueEvent(X2_BUTTON_DOWN, 0, uiParam);
}
break;
case WM_XBUTTONUP://** êîä ðàáî÷èé
case WM_XBUTTONUP://** code is working
if( p_mhs->mouseData== (XBUTTON1<<16) )
{
gfX1ButtonState = FALSE;