- Changed the encoding for ALL language texfiles to UTF 8

o Now we can also build FUNCTIONAL Polish version with VS 2005 instead of only building with VS 2008/VS 2010

- Multiplayer fixes and improvements
o Increased MP version to v1.9
o Added and info output text when the AI interrupts the pure client, that the game could hang and the server should press ALT + E
o Disabled the possibility, that the server could always give himself the turn with ALT + E. Now when pressing '1' on the dialog instead of giving the server the turn, the dialog closes without any action
o Disabled the possibility, that the server could kick himself from the game when pressing ALT + K and then selecting '1'. The '1' button now cancels the dialog without doing any action.
o Disabled the possibility, that the server could kick a client in the strategy screen
o When client gets kicked from tactical, the game automatically switches to spectator mode for the kicked client
o Disabled Encyclopedia and Briefing room links from the laptop

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4692 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-10-06 16:06:33 +00:00
parent b0697174bc
commit fa2af2de1a
21 changed files with 4640 additions and 4582 deletions
+1
View File
@@ -30,6 +30,7 @@
//#define ITALIAN
//#define TAIWANESE
// WANNE: The pragma and the exclusive VS2008/VS2010 compilation should not be needed anymore for Polish version, after we set the encoding to UTF8
// WANNE: If we like to build Polish version, we have to do this in VS2008/VS2010, because in VS2005 we get weird behavior (progress bar not moving when loading sector, ...).
// To get correct display of Polish letters, it is needed to set "#pragma setlocale("POLISH")" in "_PolishText.cpp" and "_"Ja25PolishText.cpp.
// Unfortunatelly setting the "pragma" causes the weird behavior when building in VS2005, this is why we should build in VS2008/VS2010.