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new feature: dynamic flashlights allows usable flashlights
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6061 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -96,6 +96,9 @@ void HandleDoorChangeFromGridNo( SOLDIERTYPE *pSoldier, INT32 sGridNo, BOOLEAN f
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{
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pDoorStatus->ubFlags |= DOOR_BUSY;
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}
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// Flugente: we have to redo flashlights
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pSoldier->HandleFlashLights();
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}
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UINT16 GetAnimStateForInteraction( SOLDIERTYPE *pSoldier, BOOLEAN fDoor, UINT16 usAnimState )
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