new feature: dynamic flashlights allows usable flashlights

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6061 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-03 23:31:28 +00:00
parent 3bc5ff75cc
commit fadd849359
12 changed files with 333 additions and 18 deletions
+21
View File
@@ -111,6 +111,25 @@ void HandleTacticalPanelSwitch( )
}
}
// Flugente: handle flashlights
void HandleFlashLights()
{
if ( !fInterfacePanelDirty )
return;
SOLDIERTYPE* pSoldier = NULL;
for (UINT32 uiLoop = 0; uiLoop < guiNumMercSlots; ++uiLoop )
{
pSoldier = MercSlots[ uiLoop ];
if ( pSoldier != NULL && pSoldier->bSoldierFlagMask & SOLDIER_REDOFLASHLIGHT )
{
pSoldier->HandleFlashLights();
}
}
}
void RenderTacticalInterface( )
{
@@ -143,6 +162,8 @@ void RenderTacticalInterface( )
if( !(guiTacticalInterfaceFlags & INTERFACE_SHOPKEEP_INTERFACE ) )
HandleAutoFaces( );
// Flugente: handle flashlights
HandleFlashLights();
}