put back ini options COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION and COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES which somehow got lost during a merge

typo correction for ENEMY_MEDICS_SEARCHRADIUS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1991 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
silversurfer
2014-03-17 14:27:03 +00:00
parent 0ce71b2b95
commit ff01234c8c
2 changed files with 19 additions and 11 deletions
+11 -2
View File
@@ -2045,9 +2045,9 @@ ENEMY_MEDICS = TRUE
; 0.1 means drain is only 10%. Default 0.1, values between 0.01 and 1.0.
ENEMY_MEDICS_MEDKITDRAINFACTOR = 0.1
; radius in which a medic searches for patients. Targets farer away are ignored. It is required that the medic sees the patient
; radius in which a medic searches for patients. Targets farther away are ignored. It is required that the medic sees the patient
; Default 20, values between 5 and 60.
ENEMY_MEDICS_SEARCHRAIUS = 20
ENEMY_MEDICS_SEARCHRADIUS = 20
; allow AI officers for the AI team. An officer is a soldier with the squadleader trait. There are two stages of this:
; a officer with squadleader trait is considered a lieutnant, an officer with squadleader(expert) is a captain.
@@ -2121,6 +2121,15 @@ COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE
; Static shadows decrease brightness
COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS = TRUE
; Camo affinities will be used as caps not multipliers (suggested by mmm).
; It will be possible to achieve perfect camo on mixed terrain using mixed camo types.
; Works only if COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE.
COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION = TRUE
; Cover tooltip ("f") will display detailed properties and their values.
; Works only if COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE.
COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES = TRUE
;******************************************************************************************************************************
;******************************************************************************************************************************
+8 -9
View File
@@ -2040,6 +2040,14 @@ COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = FALSE
; Static shadows decrease brightness
COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS = FALSE
; Camo affinities will be used as caps not multipliers (suggested by mmm).
; It will be possible to achieve perfect camo on mixed terrain using mixed camo types.
; Works only if COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE.
COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION = TRUE
; Cover tooltip ("f") will display detailed properties and their values.
; Works only if COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE.
COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES = TRUE
;******************************************************************************************************************************
;******************************************************************************************************************************
@@ -2055,15 +2063,6 @@ COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS = FALSE
; To enable the system, raise the value of "SUPPRESSION_EFFECTIVENESS" above 0.
;******************************************************************************************************************************
; Camo affinities will be used as caps not multipliers (suggested by mmm).
; It will be possible to achieve perfect camo on mixed terrain using mixed camo types.
; Works only if COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE.
COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION = TRUE
; Cover tooltip ("f") will display detailed properties and their values.
; Works only if COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE.
COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES = TRUE
;******************************************************************************************************************************
; SUPPRESSION BASICS
;