mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Redraw inventory panel when changing selected merc in strategic view (#127)
This commit is contained in:
@@ -4952,7 +4952,7 @@ UINT32 MapScreenHandle(void)
|
||||
VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
|
||||
if (!is_networked)
|
||||
{
|
||||
if (iResolution == _1280x720)
|
||||
if (isWidescreenUI())
|
||||
{
|
||||
FilenameForBPP("INTERFACE\\newgoldpiece3_1280x720.sti", VObjectDesc.ImageFile);
|
||||
}
|
||||
@@ -4972,7 +4972,7 @@ UINT32 MapScreenHandle(void)
|
||||
else
|
||||
{
|
||||
// OJW - 20081204 - change mapscreen interface for MP games
|
||||
if (iResolution == _1280x720)
|
||||
if (isWidescreenUI())
|
||||
{
|
||||
FilenameForBPP("INTERFACE\\mpgoldpiece3_1280x720.sti", VObjectDesc.ImageFile);
|
||||
}
|
||||
@@ -15668,6 +15668,7 @@ void ChangeSelectedInfoChar( INT8 bCharNumber, BOOLEAN fResetSelectedList )
|
||||
}
|
||||
|
||||
fCharacterInfoPanelDirty = TRUE;
|
||||
fResetMapCoords = TRUE;
|
||||
|
||||
// if showing sector inventory
|
||||
if ( fShowMapInventoryPool )
|
||||
|
||||
Reference in New Issue
Block a user