6 Commits
Author SHA1 Message Date
majcostaandGitHub 24425a82b1 More unused stuff removal (#49)
* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
2023-01-03 15:51:48 +02:00
Sevenfm 5c7959adec Removed duplicate macro (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-03 23:13:44 +00:00
TheBob b60a94afc5 Added: Ctrl+Shift+E now fill LBE items in sector with other items and places them in vehicles first.
Added: Right-Click on remove attachments button on sector inventory screen will not empty LBE items in sector
Changed: SLAY_STAYS_FOREVER disables Slay's hourly chance to leave when unattended
Added: SLAY_HOURLY_CHANCE_TO_LEAVE setting to Ja2_Options.ini
Fixed: a bunch of array index out of bounds bugs
Fixed: a bunch of typos in if contitions
Fixed: BuildListFile() function loading items from index 1 instead 0
Added translation: Polish text for some map inventory screen items
Added translation: English texts for new functionality for other language files
Cleaned up some old TODOs

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8404 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-05-19 13:40:34 +00:00
Flugente 57ec4e7fa1 Due to erroneous code, the encyclopedia feature has been deactivated. for more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23090&goto=345928&#msg_345928
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-07-16 12:21:22 +00:00
Flugente 499ff2db06 If the itemlist is huge and one uses New Inventory System, New Attachment System and a lot of MOLLE items, there is a noticable slowdown if inventory is open in tactical. I cleaned up code to ease that somewhat, but the problem will likely persist.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-19 21:53:05 +00:00
Wanne 896c1e3e24 Reworked Briefing Room Feature (mission based JA2) (by Jazz)
- Briefing room feature must be enabled in ja2_options.ini (BRIEFING_ROOM)
- Briefing room can be accessed from the laptop. Enter key "SN5631" and then click the exit button

- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327839/Reworked_Feature_Mission_based.html#Post327839
- see: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/Briefing%20Room%20Modding.txt


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6573 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-11-10 08:03:47 +00:00