4 Commits
Author SHA1 Message Date
b9ea3ef36e spell language overlay paths the way gamedir does
The overlays were authored on Windows, where a filesystem that folds case hid
the fact that thousands of translated files spell their path differently from
the gamedir file they are meant to replace: Data-1.13/Mercedt/170.EDT over
Data-1.13/MercEdt/170.EDT, 149_ATTN.wav over 149_ATTN.WAV. Copying an overlay
onto gamedir on a case-sensitive filesystem leaves both files instead of
replacing one, and VFS, which folds case itself, then serves whichever the
directory happened to yield first.

Every overlay path is now spelled component for component the way gamedir
spells it. gamedir was already self-consistent, so nothing there moves and no
new convention is invented. The transformation is mechanical and no file gains
or loses content:

    git diff --shortstat HEAD~1 HEAD
        5374 files changed, 0 insertions(+), 0 deletions(-)
    git diff --name-status -M HEAD~1 HEAD | cut -f1 | sort -u
        R100
    git ls-tree -r --name-only HEAD gamedir-languages | wc -l
        28884, the same as before

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 09:12:12 -03:00
Wanne cc765fbd3f Added enhanced version (version #2) from Speck (by firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8161 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-04-17 11:48:28 +00:00
Wanne 0553b62571 Update - 2016-04-16: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
- added Speck
- updates to Hurl

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-04-17 11:40:34 +00:00
Wanne 63e8d00fd2 Update - 2016-03-13: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
- reworked Manuel Speech (reduced speed and tone pitch by 16 percent. Now his speech sounds really good) (by firebat)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8108 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-14 07:32:26 +00:00