Commit Graph
2114 Commits
Author SHA1 Message Date
Asdow 36c2cf7955 Fix UB sector enemy counts
Due to changes in source code lua calls, these were not working and thus most of UB sectors were devoid of enemies.
2025-10-06 22:34:09 +03:00
Marco Antonio J. Costaandmajcosta 695dbc1173 do not track generated files 2025-10-05 09:37:26 -03:00
Marco Antonio J. Costaandmajcosta b72a67ae96 remove Ja2_Features.ini from repo
these files are autogenerated, no reason to keep in source control
2025-10-04 23:10:38 -03:00
Marco Antonio J. Costaandmajcosta 6d6fc192dc remove Ja2_Settings.INI from repo
these files are autogenerated, no reason to keep in source control
2025-10-04 22:35:03 -03:00
Marco Antonio J. Costaandmajcosta 6d9b36829c revert BackEnd.dll removal
this is used by the VB INI Editor, is not part of the original ja2
2025-10-04 18:38:13 -03:00
KittyandGitHub 043bc417e0 Changed misleading wording about Advanced Repairs (#197)
* Changed misleading wording for AdvancedRepairs setting
Changed wording to clarify that another setting in SkillSettings.ini is needed for mercs to do advacnced repairs.

* Added missing description for Advanced Repairs
Description lacked the fact that another setting in SkillSettings.ini is needed for mercs to do advanced repairs.
2025-10-01 05:05:50 +02:00
Marco Antonio J. Costaandmajcosta 2fd282d623 actually binkw32.dll is needed. 2025-09-29 00:39:48 -03:00
Marco Antonio J. Costaandmajcosta d05b252eab do not source control files from the original game
all of these come with 1.12 version
2025-09-28 19:35:28 -03:00
BeatAroundTheBuscherandGitHub c4615dd87c Add attachments to hats again (#194)
* Hand out some hats

* Added Attachments (NVGs, etc.) to non helmet head gear
2025-09-29 00:01:17 +02:00
kitty624 a9a7e19102 Removed BDU as attachment for M1911 2025-09-28 22:48:44 +02:00
HazapuzaandAsdow 72f3b57f07 Added a name and description to the Robot's background 2025-09-28 22:35:57 +03:00
Asdow 4a9c2dab4b Move tileset 10 from Data-1.13 to Data
Fixes JA2 vanilla vfs config assertion error
2025-09-27 14:27:14 +03:00
kitty624 7ebef5800c Adding picture for hotkeys on keyboard in QWERTZ layout
Picture with some hotkey locations when using keyboard in QWERTZ layout
2025-09-26 00:01:14 +02:00
AsdowandGitHub 62210f2c21 Merge pull request #167 from 1dot13/ExtraMercs
Increased Team Sizes
2025-09-24 17:07:40 +03:00
KittyandGitHub 3fc7402261 fixed .50 BMG CRATE (#180) from DemiDemiDeminutiv
.50 bmg couldn't be merged into crates due to wrong ammo type
2025-09-16 09:52:47 +02:00
kitty624 bace397217 Added missing tag to Talon
Added tag AttachmentSystem 1 to Talon. It's an item meant for use with OAS, the tag now sets it to that.
2025-09-16 09:18:07 +02:00
kitty624 19ab0b5eb8 Added foregrip to appropiate weapons
Added a built-in foregrip to weapons with graphics showing a built-in foregrip.
Updated attachments of Rocket Rifle and Auto Rocket Rifle, giving them attachments simular to other weapons of that range and coolness.
2025-09-16 05:49:59 +02:00
kitty624 20b553035b Adjusted stand modifiers for HK MP5KA4
due to the newly added attchemt of a foregrip, the stand modifiers of that weapon in items.xml are no longer needed.
Removed them so that they don't add up to the ones provided by foregrip, would be to much otherwise.
2025-09-15 02:42:41 +02:00
kitty624 68e601ac64 Added built-in foregrip for HK MP5KA4
this weapon those have one going by its graphic
made it a default attachment
2025-09-15 01:59:14 +02:00
kitty624 3e7764904a Added missing entries for some BDU pants 2025-09-13 22:50:03 +02:00
kitty624 c7ebee63aa Added Bear Traps as ActionItem
That way a Bear Trap can be placed in MapEditor (simular to a landmine, etc)
2025-09-13 21:36:47 +02:00
kitty624 83e321fa60 Removed BigGunList-tag from scopes
and fixed coolness of stocks (had wrong number due to me testing things prior)
2025-09-13 21:02:51 +02:00
kitty624 8aa5272bb8 Added graphics for treated and coated (red and green) variations of EOD and SWAT armor parts 2025-09-13 20:04:28 +02:00
kitty624 521e366f42 Adjustments to Flamethrower
Part of the ongoing progress to restore functionalty of it.
Further steps will follow.
2025-09-13 19:58:09 +02:00
kitty624 540b896123 Added treated and coated EOD and SWAT armor parts and some adjustments
Added the treated and coated variations of EOD and SWAT armor parts.
Removed faulty and outdated entries.
2025-09-13 19:54:07 +02:00
kitty624 a837a8ed4f Adjustments, updates and text changes
Text changes for multi-grenade stacks (Cylinders, 4, 3) used with OIS/OAS to avoid confusion with modern grenade variations.
Text changes for built-in Grenade Launchers (i.e. OICW internal launcher), to avoid confusion with other launchers.
Text changes to M18 Claymore and Tripwire variations (multiple items used for placing those in networks or MapEditor), to avoid confusion with regular items of that kind.
Added AP cost to attachment point batteries.
Updated tags for Che G. Canteen to make it functional.
Text changes to Folding Stock and Retractable Stock variations (there are two pairs of each), to allow players to see ingame which one they found.
Adjustments to Flamethrower, to allow better functionalty. Palnned to flesh out further, considering this just a step.
Text changes to Flamethrower.
Changed graphic numbers for coated/treated (green/red) variations of EOD and SWAT armor parts. Thos now have graphics in correct colour.
Added missing tags to some items.
2025-09-13 19:34:44 +02:00
kitty624 c3283b941b Added items and changed some text
Added M18 Claymore to allow to transform variations placed via network or MapEditor.
That way, if player finds and disarms them, they can transform to the standard M18 Claymore.
This will allow them to accept attachments and be stackable, simular to tripwire transformation.
Adjusted tooltip texts for tripwire and claymore.
2025-09-13 19:29:02 +02:00
kitty624 c4fc8ea1a0 Added Officers Coat 2025-09-13 19:26:49 +02:00
kitty624 74083041ec Cleanup and adjustments
Removed false entries (i.e. QueenBugSpit+lasersight)
Added missing attachments to some weapons (i.e., AR57 variants now with retractable stocck)
2025-09-13 19:22:43 +02:00
kitty624 ebd24b6e89 Added Remote Defuse and Remote Combo 2025-09-13 19:20:58 +02:00
kitty624 a5b5eb19b1 MERC Watch now also results in Detonator 2025-09-13 19:18:52 +02:00
kitty624 8b83853853 Painkiller: lowered effect and only available with disease feature 2025-09-09 22:11:32 +02:00
DeminutivandGitHub d59b4e5191 fixed .50 BMG ammo crate 2025-09-09 07:39:08 +02:00
DeminutivandGitHub 008cdaa9ca fixed .50 BMG CRATE 2025-09-08 19:20:03 +02:00
kitty624 401c115773 Adding a separate attachment slot for batteries
previously a glitch could happen when one attachment used batteries while weapon did have a stock attachment as well
now batteries have their own attachment slot, no longer in conflict with slot for weapon stocks
2025-09-07 03:59:55 +02:00
kitty624 8af1fe10ad Better graphic for Flamethrower
taken from mod MFM by WilGates
2025-09-04 17:42:23 +02:00
Marco Antonio J. Costaandmajcosta 65f5404384 fully externalize QueenAttacksLosingControlOfSector 2025-09-02 20:01:55 -03:00
Asdow 8f6e057828 Add revolver holster to filter 2025-08-30 14:21:01 +03:00
KittyandGitHub f2666abbef Update Drugs.xml
fix missing tag

Signed-off-by: Kitty <58940527+kitty624@users.noreply.github.com>
2025-08-23 16:49:11 +02:00
kitty624 f5fcd66ff8 Harmless or beneficial drugs don't trigger opinion about druguse anymore
removed tag opinionevent from reg-boster and energydrink
2025-08-23 16:42:06 +02:00
kitty624 035bd9d3b7 Sector C5 and D5 updated Commando in inventory of Kingpin goons
replaced the Commando in their inventory with up-to-date version
now will have inbuild stock as intented
2025-08-19 01:01:14 +02:00
BeatAroundTheBuscherandGitHub 9fb4179f5b NPCs wear more hats, non helmet hats can attach NVGs, etc. (#173)
* Hand out some hats

* Added Attachments (NVGs, etc.) to non helmet head gear
2025-08-17 17:46:43 +02:00
KittyandGitHub c62c3758a6 Remove BDU Pants attachments from the M1911 pistol (#172)
Remove BDU Pants attachments from the M1911 pistol
2025-08-16 17:10:25 +02:00
Buscher 1ade224394 Remove BDU Pants attachments from the M1911 pistol 2025-08-16 14:24:26 +02:00
kitty624 1de2cc7aee Some items meant for OAS now excluded when not using that
A.L.I.C.E. backpack
First Response KIt
gave tag AttachmentSystem and set it to 1 (OAS only)
with this they won't show without using OAS
there are probably more that should get it, but gotta start somewhere
2025-08-16 08:06:54 +02:00
BeatAroundTheBuscherandGitHub e7f36002bb More products for the Drassen Factory + item name changes to reflect camo type (#170)
Item names were also changed as szItemName is displayed in the factory screen
W-Woodland
D-Desert
U-Urban
2025-08-15 23:50:02 +02:00
BeatAroundTheBuscherandGitHub 0e117f1fff New INI value BACKPACK_WEIGHT_FACTOR (#169)
* Added a clarification that these values refer to empty backpack weights

* Added an explanation for BACKPACK_WEIGHT_FACTOR
2025-08-15 23:19:17 +02:00
KittyandGitHub d2bfa6c4b7 Adjusted MercProfiles to expanded and sorted nationalities (#168)
associated source change

https://github.com/1dot13/source/commit/11202d7e7e595012233a4c93874c4e42b355f6c0
2025-08-14 13:20:20 +02:00
Asdow becae223cd Remove default value text 2025-08-09 11:40:29 +03:00
Asdow b0e3f66833 Adjust Ja2_options.ini 2025-08-08 20:36:09 +03:00