Commit Graph
9 Commits
Author SHA1 Message Date
Wanne 826340978a - Bugfix: If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
This occured because of hardcoded DRASSEN AIRPORT COORDINATES (BOBBYR_SHIPPING_DEST_SECTOR_X, BOBBYR_SHIPPING_DEST_SECTOR_Y, BOBBYR_SHIPPING_DEST_SECTOR_Z)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-11 12:01:26 +00:00
Wanne cb0ceabb82 *** Merged Code from Multiplayer Branch Revision 3040 ***
Bugfixes: Bobby Ray Shipment
- Re-enabled stealing from delivery sector (STEALING_FROM_SHIPMENTS_DISABLED)
- Re-enabled & externalized chance that whole shipment is lost (CHANCE_OF_SHIPMENT_LOST)
- Re-enabled delivery from John Kulba

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3041 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-28 16:51:52 +00:00
Wanne 0e078dd386 * Merged Source Code from MP branch Revision 3025 *
- Shipment Bugfix: Stop time compression when shipment and email arrives
- Shipment Bugfix: Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-26 16:18:05 +00:00
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00
Wanne 895367162c - Bugfix: New Airport code was not working correctly for multiplayer version (merged changes from MP branch)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2883 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-24 20:50:18 +00:00
Wanne 0e1c8b48bd Bugfix: Error occured when loading savegames with Release EXE compiled in Visual Studio 2008 (fixed by birdflu)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2849 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-13 07:59:49 +00:00
Wanne 4df4073cd0 Improved temporary Bugfix: Freeze when shippment from Bobby Rays arrive (by Arynn)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-10 21:12:39 +00:00
Wanne 4e5939a289 Temporary Bugfix: Freeze when shippment from Bobby Rays arrive. It is only a temp fix, I don't know which side effects on the shippment this fix has.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 21:09:26 +00:00
Wanne 598709f33d - Added Dealtar's and Zilpin's Airport Externalization
- Needed GameDir files are already committet to SVN GameDir

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-21 20:27:56 +00:00