Commit Graph
5 Commits
Author SHA1 Message Date
Overhaul 6ec2c5da7d Initialized many variables
Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-13 03:39:54 +00:00
Overhaul 8e75433dd1 Militia and friendly AI now mark mines for OUR side.
Related to above, militia deadlock fixed
Crash if console hasn't been brought up when text is sent to it fixed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1058 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 20:34:43 +00:00
Overhaul 7384ae7268 Newly placed tanks now drag away old wreckage if present
Console line input only backspaces to beginning of line

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1050 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-14 08:09:59 +00:00
Overhaul 99e45d697e Fix to make soldier continue towards destination if previous path ended with a special move
Re-integrated LUA and console.  Still many things to finish though.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1048 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-14 04:25:07 +00:00
Overhaul d8145755c3 Added window around windowed JA2
Replaced Windows console with freeware console implementation.  Activate in windowed mode with \
Added error and quit if JA2 started in window mode in >16bpp color depth
Fix to enemy sector investigation:  Was deducting from redshirts when elites investigated
Fix AWOL militia (need additional fix to prevent them from being redistributed during after reinforcements)
Fix to tanks to add them in their original spot when a new one cannot be found.  Should modify to remove old wreckage in this case.
AI no longer tries to fire mortar when no room for it
Tanks no longer try to throw knives


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-08 07:02:56 +00:00