Commit Graph
4 Commits
Author SHA1 Message Date
Flugente cbf284ce4d Fix: tileset index 0 always present in construct/deconstruct arrays
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8289 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-08-14 18:55:09 +00:00
Flugente 12ae810316 - New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
Fully savegame compatible.
GameDir >= r2296 is recommended, but not required.
- Cleaned up cover display functions.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-06 12:44:57 +00:00
Flugente 58d9cf0925 Fix: In Release built with VS2008 the game crashes when parsing xmls.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-24 23:29:07 +00:00
Flugente 760a1b16f1 Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.

For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557

does not break savegame compatibility. Requires GameDir >= r2140.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7491 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-07 00:11:16 +00:00