Commit Graph
8 Commits
Author SHA1 Message Date
ChrisL 26201b3816 Updated build number
--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-13 21:05:28 +00:00
ChrisL 92b1865817 Map editor changes from Kriplo (DNL).
Adding roads from “Draw Roads” selection will first remove exact the same road tile object before placing the same again at the same location.  
Adding roads from “Place banks and cliffs” option now will not put same road in same map element just once.  
Whenever you chose to place rocs,bu ches,tree,junk, or any what call PasteStructureCommon() will first remove exact element before it put again.  
“Fill area” will not go to endless recursion loop when try to fill inside buildings, ending with stack overflow.  


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2361 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-26 23:41:37 +00:00
lalien 43ca24dda8 Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-08 15:15:25 +00:00
Overhaul 6ec2c5da7d Initialized many variables
Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-13 03:39:54 +00:00
Wanne ce31084ae7 Removed most of my thousands "WANNE" comments which goes back 2 years when I changed to higher resolutions. These were only internal comments for me, so they didn't include any useful meaning for others.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-08-07 21:39:23 +00:00
Overhaul 5231251b57 Fix squad oversizing based on user prefs
Fix militia issue in auto-resolve:  Militia were not always being promoted even when it said they were.  Since first X slots are for militia already in the sector, militia from other sectors are not sorted by rank.  This actually affects battle outcome!
Added fix to editor to skip cached tiles in RaiseWorldLand.  Otherwise it can crash when invoked within the game.

ja2_2005Express projects:
Added output directory for JA2 exe based on environment variable JA2GAMEPATH
Restored editor built by default for debug mode


Removed #define LUA_CONSOLE.  It is no longer relevant.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1081 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-20 10:12:43 +00:00
Wanne 10817d380e - updated most of the editor screens to the high resolution. Editor should now work with high resolution.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 10:26:25 +00:00
lalien e54aeb96aa Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 11:32:51 +00:00