Wanne
85c27b5d28
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 13:54:43 +00:00
Wanne
b0eb1baf7e
Bugfix: Enable all terrorists in game, if all terrorists should be available (defined in the ja2_options.ini) (fix by Sandro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 13:37:22 +00:00
Wanne
c989565c44
Fixed Compiler Error: Replaced "#include afxres.h" with "#include "windows.h" in Res\ja2.rc, because it did not compile on a few machines.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 13:34:29 +00:00
SpaceViking
eaa8de9771
Fix typo in struct name
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 23:32:39 +00:00
SpaceViking
fa61452e4c
Change some limits for merc attributes and rain durations.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2827 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 23:31:17 +00:00
Wanne
a0b75319ad
Bugfix: Problems with refreshing fast help text in mapscreen (by jones bearpit)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 20:07:22 +00:00
Wanne
c54e61ce75
Bugfix: Morale and ice-cream truck (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2823 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 19:10:04 +00:00
inshy
434a45c4d3
Translated new text for Russian version.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2820 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 12:35:50 +00:00
Wanne
bd6448278c
- Forgot to add the "," character after a text line
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2819 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 11:57:02 +00:00
Wanne
753dc7d605
- Merged/updated text files from multiplayer project branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2816 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 11:31:56 +00:00
Wanne
1ec9fda897
- Merged/updated text files from multiplayer project branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2806 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-06 07:54:04 +00:00
Wanne
a0a79078ab
- Bugfix: Wrong savegame version (104 instead of 106) was used for Daeltar's Airport externalization and so we could not load older savegames (without airport externalization)
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- Enabled USE_AGGRESSIVE_ASSERTIONS in Debug.h
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-05 20:25:02 +00:00
Wanne
a93c08a1b5
Bugfix: Game crashes at startup when Release version is compiled, ONLY with Visual Studio 2008 (by birdflu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2799 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-03 08:59:07 +00:00
SpaceViking
a55dd4154d
Fix signed/unsigned problem.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 15:34:52 +00:00
Wanne
51d3771927
- Bugfix: NIV fix with displaying town names (by jonas bearpit)
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- Removed the RakNet warnings when building a Release version (I added the missing PDB file)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2795 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 15:19:30 +00:00
SpaceViking
3cb0624342
Change to use vector for pre-RNG array
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 05:44:25 +00:00
SpaceViking
e1a56677f4
Move random functions to .h and inline them. This will speed up the code overall given their high usage.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-01 03:08:54 +00:00
Wanne
1c28b04c9c
Bugfix: Glitch with NIV mouse region (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2787 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-30 13:08:55 +00:00
Wanne
a9b029e854
- Corrected spelling mistakes in _GermanText.cpp (thx to Scheinworld)
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- Merged text files from multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2786 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-30 12:27:27 +00:00
Wanne
8935f20145
- Merged/updated text files from multiplayer project branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-28 19:47:30 +00:00
SpaceViking
6f6ffe91f8
Fix problem with invalid X,Y coordinates
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-27 23:50:45 +00:00
Wanne
5840adc4ec
Bugfix: negative APs didn't actually have any effect on the next turn because they were being reset to 0 before they could have any effect (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-24 16:00:41 +00:00
Wanne
598709f33d
- Added Dealtar's and Zilpin's Airport Externalization
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- Needed GameDir files are already committet to SVN GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-21 20:27:56 +00:00
ChrisL
dffb0fc7fe
Found a bug in the russian text file that was preventing the creation of russian builds.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-13 22:31:39 +00:00
ChrisL
b69207b743
Disabled some of the charges associated with the Increased Aiming Costs option.
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Corrected a AP display issue when you had to turn while a weapon was not in a ready position.
Updated build version.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-13 21:43:14 +00:00
Wanne
f927aa7388
- Translated MP Text in _GermanText.cpp
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- A few minor adjustments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-12 23:01:40 +00:00
Wanne
6ef237c6ed
- Updated a few "wrong" default values to "correct" ones. In multiplayer we read the default ja2_options.ini. Problem was, that min. and max. CTH was set to 0, which resulted in zero CTH
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2725 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 23:30:54 +00:00
Wanne
305d3e4cea
- Added the new strings from the multiplayer branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 18:38:52 +00:00
ChrisL
a2740bfbdb
Bugfix: APs to shoot when weapon not ready and we have to change facing was displaying wrong.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 00:24:35 +00:00
Wanne
17279936bc
- Added the new strings from the multiplayer branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-10 18:23:34 +00:00
Wanne
9b9e22f09d
- Fixes/Improvements to Option screen (by Arynn)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-10 10:36:08 +00:00
ChrisL
36eb308270
Made an APBPConstant a little clearer. Before it was labeled as part of the suppression system when in reality it's not.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 20:43:52 +00:00
ChrisL
23a8f63bd8
Corretion to the 100AP/HAM integration. Also made an APBPConstant a littler clearer (hopefully).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 19:25:24 +00:00
ChrisL
72174db37c
Updates to the HAM/100AP integration.
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Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 15:28:41 +00:00
inshy
9a65840def
Translated new text for Multiplayer and HAM.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 13:58:17 +00:00
ChrisL
f91bc180ad
The valid range for Price_Modifier is (-1)-100. -1 & 0 were added as options some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-06 17:53:44 +00:00
ChrisL
1d6f96553a
The valid range for Price_Modifier is 0-100. 0 was added as an option some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-06 17:50:23 +00:00
Wanne
bd98b767f5
Bugfix: Tactical Interface is still locked after QuickLoad (by Zathras)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-03 15:14:36 +00:00
Wanne
bfb4561fa9
- New Release Build (2660)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-02 07:59:46 +00:00
Wanne
d593be35c4
- Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock)
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- Fixed some compilation warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 20:02:28 +00:00
Wanne
538c62455a
- New Release Build (2651)
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- Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 13:49:36 +00:00
Wanne
335747c3ff
Added Headrock's HAM 2.8
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 12:20:30 +00:00
lalien
5f9261273a
Removed assertion in Random.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-31 12:15:33 +00:00
Wanne
5a232eb15f
Multiplayer: Transfered files are now saved in the correct location on the client side (I just replace the server executable directory from the file with the client executable directory)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-30 07:07:04 +00:00
Wanne
b3efb29dd7
Updated Project file
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2641 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-29 18:27:02 +00:00
Wanne
bb6e7c4521
Multiplayer: We can now send files from server to all clients. I just send two dummy files (Items.xml, German.Items.xml) from server to all clients and save them on the client in the JA2 root directory.
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The files are send as soon as the client connects.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-29 18:17:33 +00:00
Wanne
24d426c7d9
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2639 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:36:41 +00:00
Wanne
e383a4080c
Updated RaknetLib.lib to version 3.4
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Added all raknet headers for full raknet support
Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:30:07 +00:00
lalien
6a740eb82b
Temporary fix for game freeze when a path contains duplicate tiles
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2637 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 00:28:54 +00:00
SpaceViking
84299f157e
Add "USE_AGGRESSIVE_ASSERTIONS" define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 00:13:12 +00:00