Asdow
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c62d767622
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Update to Master
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2025-08-08 18:00:31 +03:00 |
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 zwwoooooandmajcosta
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11caa6529c
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Fix the issue of garbled UTF-8 text in the szTileSetDisplayName field of the StructureMove.xml file in the game's "Drag" menu.(Method provided by @Learner)
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2025-05-10 14:28:14 -03:00 |
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Asdow
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bfb724eab9
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Use SoldierID
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2024-12-01 18:23:52 +02:00 |
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Asdow
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c475f9e4e6
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Convert MapScreenCharacterSt::usSolID to SoldierID
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2024-11-17 01:25:00 +02:00 |
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Asdow
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1f0a8f46e8
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Import changes from the local SVN working copy
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2022-10-10 10:08:44 +03:00 |
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rftr
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75d98aecfd
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add "Disguise" menu to tactical skill menu (alt + rightclick)
add "Fill canteens" action to tactical skill menu, under "various"
adapted from Seven's +AI
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2022-03-29 06:02:44 +00:00 |
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Sevenfm
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9acaa41e95
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Added Autobandage option to Skill Menu.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9344 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2022-03-25 10:50:18 +00:00 |
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Flugente
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6f24fb89fd
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Fix: dragging a structure repaired it and removed all decals
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2021-06-28 14:52:12 +00:00 |
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Flugente
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5036772e1b
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- Fix: outdated text
- Fix: animation loops until new order given
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2020-07-24 19:25:47 +00:00 |
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Flugente
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0c4997f6ec
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Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
Requires GameDir >= r2558
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2020-07-23 22:11:23 +00:00 |
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Flugente
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c5022fa1e5
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New feature: turncoats can be created from enemies and ordered to switch sides
Requires GameDir >= r2535
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2020-05-30 00:13:42 +00:00 |
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Flugente
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e55b480996
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New feature: Getting and using intel allows for more spy-related roleplay.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475
Requires GameDir >= r2401.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2018-02-18 23:17:34 +00:00 |
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Flugente
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dd3129ac11
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New feature: additional dialogue allows modders to play additional dialogue on man occasions, including reactions to other people speaking
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351982&#msg_351982 and for a demonstration http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351981&#msg_351981
Requires GameDir >= r2400
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8516 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2018-01-10 23:41:52 +00:00 |
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Flugente
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6031257dcd
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New feature: mercs can drag people and corpses
Requires GameDir >= r2386.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2017-09-17 22:16:30 +00:00 |
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Flugente
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f7423782db
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New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497
Requires GameDir >= r2384
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2017-08-06 21:06:49 +00:00 |
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Flugente
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0992a423e7
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New feature: mercs with a gun-related trait (New trait system only) can use the 'Focus' skill via the skill menu ([$] in tactical). This skill grants an interrupt modifier bonus in the targeted area, but also a penalty outside of it.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350400&#msg_350400
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2017-07-26 13:49:38 +00:00 |
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Flugente
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bd59b2fcba
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- Fix: UB cannot be compiled
- Fixed a few compiler warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2016-04-24 19:59:25 +00:00 |
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Flugente
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c9bcf90966
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Expanded feature: Militia Strategic Movement is turned on with ALLOW_MILITIA_STRATEGIC_COMMAND set to TRUE and allows plotting paths for the militia just like for merc squads.
GameDir >= r2204 is recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7727 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2015-02-08 22:11:16 +00:00 |
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Flugente
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cc572651c0
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Replaced
UINT8 CountAllMilitiaInSector(INT16 sMapX, INT16 sMapY);
with
UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubTeam );
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7708 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2015-01-06 01:22:07 +00:00 |
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Flugente
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ba59e9fa5e
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skill menu entries can be translated
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7180 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2014-05-01 20:16:19 +00:00 |
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Wanne
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27fb0562ee
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Alternate new shortcut "ALT + Right Mouse Button" for showing skill (traits) menu in Tactical (by Sevenfm)
- Old also working shortcut: "SHIFT + 4"
- moved menu to cursor position instead of soldier's position
- see (youtube): https://www.youtube.com/watch?v=RS7AKv0rWq0
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2014-01-06 15:30:18 +00:00 |
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Flugente
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fedbbf5df2
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Fix: missing popup texts
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6696 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2013-12-19 22:36:09 +00:00 |
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Flugente
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80c1b65494
|
- New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
- renamed GetObjectNCTHModifier to GetObjectModifier, as function is no longer used exclusively for NCTH
Warning: GameDir >= r1896 is required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2013-12-19 20:03:48 +00:00 |
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Flugente
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26dfbe9b55
|
Skill Menu target marker did not refresh correctly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2013-11-05 18:18:36 +00:00 |
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Flugente
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f17829fac9
|
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills.
For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348
Requires GameDir >= r1848.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2013-10-30 23:05:37 +00:00 |
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