AalaarDB
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5df2c69d10
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Readded AStar code, see email for more details.
Fixed bug in AStar code.
Fixed night combat chance to hit
Optimized worst case scenario pathing to be faster.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1438 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-09-25 21:37:01 +00:00 |
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lalien
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5a0abb4a14
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- Removed non backward compatible code due to violation of §20 of JA2 1.13 Development Rules
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-09-20 13:43:27 +00:00 |
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AalaarDB
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c099151b37
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Added AStar pathfinding.
It can be removed easily by undefing USE_ASTAR_PATHS.
See AStar thread in mod discussion forum for changes.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1331 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-09-08 03:18:32 +00:00 |
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Lesh
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92b7bd8417
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-CTD fix in Tixa in function FindBestPath in PathaAi.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-07 20:37:08 +00:00 |
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lalien
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e54aeb96aa
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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-04-19 11:32:51 +00:00 |
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