Commit Graph
10 Commits
Author SHA1 Message Date
MaddMugsy d2c2963bfb -externalized AP costs for attachments or an attachment-by-attachment basis
-added APCost to Attachments.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@475 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 22:54:52 +00:00
MaddMugsy bb1dae2a25 Merges.xml changes:
-added APCost
-added secondResultingItemIndex
-renamed resultingItemIndex to secondResultingItemIndex

(see notes on wiki for usage)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@472 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 21:41:00 +00:00
MaddMugsy d7ea36a736 -tested and fixed new camouflage types and ammo weights
-fixed localization to read in XML file

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-04 05:21:14 +00:00
MaddMugsy 37162fc413 -added StealthBonus tag to Items
-stealth works like extra camouflage, but is not terrain dependent and also conceals noise
-fixed armour attachments getting destroyed when armour is destroyed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@361 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-20 23:27:23 +00:00
MaddMugsy 7cf7d7db3c - In the vain hopes of finally killing that stupid "Battle Scope" bug, I have changed the inventory creation to do an extra check for attachment validity before creating the attachments w/out displaying any messages.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 22:25:54 +00:00
MaddMugsy 2842c92ce1 -continued from last commit
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@158 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 06:55:59 +00:00
lalien ca45e66f44 Little Alien
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible

Added changes from 2006-05-14 2 by Madd Mugsy

- Added Lesh's Explosion data externalization code for exp. animations, sounds, etc.
- Fixed some armor issues with ceramic plate-type attachments being attached to non-vest slots
- Removed hard coded item indexes from sun goggle / night goggle swapping, now it picks the best possible goggles



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@71 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-18 14:58:18 +00:00
lalien f4bf5fd1f7 *********************************************************
*	2006/05/04					*
*	Madd Mugsy					*
*	Developed in VS 2003				*
*********************************************************

- Added tile lighting animation effects to tracer bullets, forced muzzle flash on tracers so enemies can see you, regardless of flash suppression
- Re-enabled laptop animation, since Lesh fixed it (I forgot to mention that in my earlier changes :p)




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@54 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-04 13:29:18 +00:00
lalien 8d448f9c64 Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:16:27 +00:00
lalien e54aeb96aa Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 11:32:51 +00:00