but at the end, not beginning as to not make a mess
along with an intro.lua change in gamedir/Data-UB/Scripts this gets rid of a nasty preprocessor conditional in a header file
.editorconfig already enforces it but it's getting changed piecemeal in
every commit. just get it done with.
the script:
```
find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do
isFile=$(file -0 "$file" | cut -d $'\0' -f2)
case "$isFile" in
(*text*)
echo "$file is text"
if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then
echo "" >> "$file"
fi
;;
(*)
echo "file isn't text"
;;
esac
done
```
* Move main executable files to their own directory
* Adapt the build to the new file structure
... and fix some weird #include's that were relying on the project root
being an include directory.