mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
* rename 'Standard Gaming Platform' to 'sgp' * Adapt CMakeLists.txt files to renamed SGP directory * Lowercase it
40 lines
848 B
C
40 lines
848 B
C
#ifndef __PCX_
|
|
#define __PCX_
|
|
|
|
#include "types.h"
|
|
#include "himage.h"
|
|
|
|
|
|
typedef struct
|
|
{
|
|
UINT8 ubManufacturer;
|
|
UINT8 ubVersion;
|
|
UINT8 ubEncoding;
|
|
UINT8 ubBitsPerPixel;
|
|
UINT16 usLeft, usTop;
|
|
UINT16 usRight, usBottom;
|
|
UINT16 usHorRez, usVerRez;
|
|
UINT8 ubEgaPalette[48];
|
|
UINT8 ubReserved;
|
|
UINT8 ubColorPlanes;
|
|
UINT16 usBytesPerLine;
|
|
UINT16 usPaletteType;
|
|
UINT8 ubFiller[58];
|
|
|
|
} PcxHeader;
|
|
|
|
typedef struct
|
|
{
|
|
UINT8 *pPcxBuffer;
|
|
UINT8 ubPalette[768];
|
|
UINT16 usWidth, usHeight;
|
|
UINT32 uiBufferSize;
|
|
UINT16 usPcxFlags;
|
|
|
|
} PcxObject;
|
|
|
|
BOOLEAN LoadPCXFileToImage( HIMAGE hImage, UINT16 fContents );
|
|
PcxObject *LoadPcx(STR8 pFilename);
|
|
BOOLEAN BlitPcxToBuffer( PcxObject *pCurrentPcxObject, UINT8 *pBuffer, UINT16 usBufferWidth, UINT16 usBufferHeight, UINT16 usX, UINT16 usY, BOOLEAN fTransp);
|
|
|
|
#endif |