Files
source/Ja2/Ja25Update.h
majcostaandGitHub ae55496e39 Move main executable source to its own directory (#248)
* Move main executable files to their own directory

* Adapt the build to the new file structure

... and fix some weird #include's that were relying on the project root
being an include directory.
2023-10-23 15:46:51 -03:00

35 lines
728 B
C

#ifndef JA25UPDATE__C_
#define JA25UPDATE__C_
#include "Types.h"
#ifdef JA2UB
//Used in the editor to compensate for the 2_<map name>
#define JA25_EXP_MAP_NAME_PREFIX L""
#define JA25_EXP_MAP_NAME_SIZE_OFFSET 0
//The starting sector of the Expanion pack
extern INT16 JA2_5_START_SECTOR_X;
extern INT16 JA2_5_START_SECTOR_Y;
//#define JA2_5_START_SECTOR_X 7
//#define JA2_5_START_SECTOR_Y 8
#define JA25_PROF_DAT "BINARYDATA\\Ja25Prof.dat"
/*
BOOLEAN ConvertJa2SaveToJa2_5();
BOOLEAN ImportOldProfilesAndProcessThem();
void GivePlayerStartingJa25Money();
UINT32 HandleDifficultyModifierForImportedGames();
BOOLEAN DoesJa25ImportSaveExistAndSeemValid();
*/
#endif
#endif