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.editorconfig already enforces it but it's getting changed piecemeal in every commit. just get it done with. the script: ``` find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do isFile=$(file -0 "$file" | cut -d $'\0' -f2) case "$isFile" in (*text*) echo "$file is text" if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then echo "" >> "$file" fi ;; (*) echo "file isn't text" ;; esac done ```
24 lines
885 B
C
24 lines
885 B
C
#ifndef __IMP_COMPILE_H
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#define __IMP_COMPILE_H
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#define PLAYER_GENERATED_CHARACTER_ID 51
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#define ATTITUDE_LIST_SIZE 30
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#define NUMBER_OF_PLAYER_PORTRAITS 50 //16
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void AddAnAttitudeToAttitudeList( INT8 bAttitude );
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void CreatePlayerAttitude( void );
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void CreateACharacterFromPlayerEnteredStats( void );
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void CreatePlayerSkills( void );
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void CreatePlayersPersonalitySkillsAndAttitude( void );
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void AddAPersonalityToPersonalityList( INT8 bPersonlity );
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void CreatePlayerPersonality( void );
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void AddSkillToSkillList( INT8 bSkill );
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void ResetSkillsAttributesAndPersonality( void );
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void ResetIncrementCharacterAttributes( void );
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void HandleMercStatsForChangesInFace( void );
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void ClearAllSkillsList( void );
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extern STR8 pPlayerSelectedFaceFileNames[ NUMBER_OF_PLAYER_PORTRAITS ];
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extern STR8 pPlayerSelectedBigFaceFileNames[ NUMBER_OF_PLAYER_PORTRAITS ];
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#endif
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