Files
source/Laptop/XML_AIMAvailability.cpp
Marco Antonio J. Costaandmajcosta 86ad401186 add newline at end of file where it's lacking
.editorconfig already enforces it but it's getting changed piecemeal in
every commit. just get it done with.

the script:
```

find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do
	isFile=$(file -0 "$file" | cut -d $'\0' -f2)
	case "$isFile" in
		(*text*)
			echo "$file is text"
			if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then
				echo "" >> "$file"
			fi
			;;
		(*)
			echo "file isn't text"
			;;
	esac
done
```
2024-12-14 19:05:48 -03:00

231 lines
6.8 KiB
C++

#include "sgp.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
#include "Interface.h"
#include "aim.h"
struct
{
PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
AIM_AVAILABLE curAimAvailability;
AIM_AVAILABLE * curArray;
UINT32 maxArraySize;
UINT32 curIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
}
typedef aimAvailabilityParseData;
BOOLEAN AimAvailability_TextOnly;
static void XMLCALL
aimAvailabilityStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
aimAvailabilityParseData * pData = (aimAvailabilityParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "AIM_AVAILABLES") == 0 && pData->curElement == ELEMENT_NONE)
{
pData->curElement = ELEMENT_LIST;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "AIM") == 0 && pData->curElement == ELEMENT_LIST)
{
pData->curElement = ELEMENT;
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == ELEMENT &&
(strcmp(name, "uiIndex") == 0 ||
strcmp(name, "ProfilId") == 0 ||
strcmp(name, "AimBioID") == 0 ))
{
pData->curElement = ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
aimCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
aimAvailabilityParseData * pData = (aimAvailabilityParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
aimAvailabilityEndElementHandle(void *userData, const XML_Char *name)
{
aimAvailabilityParseData * pData = (aimAvailabilityParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth)
{
if(strcmp(name, "AIM_AVAILABLES") == 0)
{
pData->curElement = ELEMENT_NONE;
}
else if(strcmp(name, "AIM") == 0)
{
pData->curElement = ELEMENT_LIST;
if (!AimAvailability_TextOnly)
{
gAimAvailability[pData->curAimAvailability.uiIndex].uiIndex = pData->curAimAvailability.uiIndex;
gAimAvailability[pData->curAimAvailability.uiIndex].ProfilId = pData->curAimAvailability.ProfilId;
gAimAvailability[pData->curAimAvailability.uiIndex].ubAimArrayID = pData->curAimAvailability.uiIndex;
gAimAvailability[pData->curAimAvailability.uiIndex].AimBio = pData->curAimAvailability.AimBio;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].uiIndex = pData->curAimAvailability.uiIndex;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].ProfilId = pData->curAimAvailability.ProfilId;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].ubAimArrayID = pData->curAimAvailability.uiIndex;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].AimBio = pData->curAimAvailability.AimBio;
}
else
{
gAimAvailability[pData->curAimAvailability.uiIndex].uiIndex = pData->curAimAvailability.uiIndex;
gAimAvailability[pData->curAimAvailability.uiIndex].ProfilId = pData->curAimAvailability.ProfilId;
gAimAvailability[pData->curAimAvailability.uiIndex].ubAimArrayID = pData->curAimAvailability.uiIndex;
gAimAvailability[pData->curAimAvailability.uiIndex].AimBio = pData->curAimAvailability.AimBio;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].uiIndex = pData->curAimAvailability.uiIndex;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].ProfilId = pData->curAimAvailability.ProfilId;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].ubAimArrayID = pData->curAimAvailability.uiIndex;
gAimAvailabilityTemp[pData->curAimAvailability.uiIndex].AimBio = pData->curAimAvailability.AimBio;
}
}
else if(strcmp(name, "uiIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curAimAvailability.uiIndex = (UINT8) atol(pData->szCharData);
}
else if(strcmp(name, "ProfilId") == 0)
{
pData->curElement = ELEMENT;
pData->curAimAvailability.ProfilId = (UINT8) atol(pData->szCharData);
}
else if(strcmp(name, "AimBioID") == 0)
{
pData->curElement = ELEMENT;
pData->curAimAvailability.AimBio = (UINT8) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInAimAvailability(STR fileName, BOOLEAN localizedVersion)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
aimAvailabilityParseData pData;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading AimAvailability.xml" );
AimAvailability_TextOnly = localizedVersion;
// Open file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( localizedVersion );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, aimAvailabilityStartElementHandle, aimAvailabilityEndElementHandle);
XML_SetCharacterDataHandler(parser, aimCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in AimAvailability.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}
BOOLEAN WriteAimAvailability(STR fileName)
{
HWFILE hFile;
//Debug code; make sure that what we got from the file is the same as what's there
// Open a new file
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
UINT32 cnt;
FilePrintf(hFile,"<AIM_AVAILABLES>\r\n");
for(cnt = 0;cnt < NUM_PROFILES;cnt++)
{
FilePrintf(hFile,"\t<AIM>\r\n");
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);
// FilePrintf(hFile,"\t\t<ProfilId>-1</ProfilId>\r\n");
// FilePrintf(hFile,"\t\t<AIMBioID>0</AIMBioID>\r\n");
FilePrintf(hFile,"\t\t<ProfilId>%d</ProfilId>\r\n", gAimAvailability[cnt].ProfilId);
FilePrintf(hFile,"\t\t<AIMBioID>%d</AIMBioID>\r\n", gAimAvailability[cnt].AimBio);
FilePrintf(hFile,"\t</AIM>\r\n");
}
FilePrintf(hFile,"</AIM_AVAILABLES>\r\n");
}
FileClose( hFile );
return( TRUE );
}