Files
source/TileEngine/Radar Screen.h
Marco Antonio J. Costaandmajcosta 86ad401186 add newline at end of file where it's lacking
.editorconfig already enforces it but it's getting changed piecemeal in
every commit. just get it done with.

the script:
```

find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do
	isFile=$(file -0 "$file" | cut -d $'\0' -f2)
	case "$isFile" in
		(*text*)
			echo "$file is text"
			if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then
				echo "" >> "$file"
			fi
			;;
		(*)
			echo "file isn't text"
			;;
	esac
done
```
2024-12-14 19:05:48 -03:00

45 lines
1.3 KiB
C

#ifndef __RADAR_SCREEN_H
#define __RADAR_SCREEN_H
// RADAR MOUSE REGION STUFF
void RadarRegionMoveCallback( MOUSE_REGION * pRegion, INT32 iReason );
void RadarRegionButtonCallback( MOUSE_REGION * pRegion, INT32 iReason );
BOOLEAN LoadRadarScreenBitmap( CHAR8 * aFilename );
// CHRISL: Changed radar coord defines to standard variables and moved definition to radar screen.cpp
// RADAR WINDOW DEFINES
extern INT16 RADAR_WINDOW_TM_X;
extern INT16 RADAR_WINDOW_SM_X;
extern INT16 RADAR_WINDOW_TM_Y;
extern INT16 RADAR_WINDOW_SM_Y;
extern INT16 RADAR_WINDOW_WIDTH;
extern INT16 RADAR_WINDOW_HEIGHT;
extern INT16 RADAR_WINDOW_STRAT_X;
extern INT16 RADAR_WINDOW_STRAT_Y;
BOOLEAN InitRadarScreen( );
void RenderRadarScreen( );
void MoveRadarScreen( );
// disable rendering of radar screen
void DisableRadarScreenRender( void );
// enable rendering of radar screen
void EnableRadarScreenRender( void );
// toggle rendering flag of radar screen
void ToggleRadarScreenRender( void );
// create destroy squad list regions as needed
BOOLEAN CreateDestroyMouseRegionsForSquadList( void );
// clear out the video object for the radar map
void ClearOutRadarMapImage( void );
// do we render the radar screen?..or the squad list?
extern BOOLEAN fRenderRadarScreen;
#endif