Files
source/Multiplayer/raknet/ExtendedOverlappedPool.h
Wanne e383a4080c Updated RaknetLib.lib to version 3.4
Added all raknet headers for full raknet support
Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:30:07 +00:00

51 lines
1.4 KiB
C++

/// \file
/// \brief \b [Depreciated] This was used for IO completion ports.
///
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
///
/// Usage of RakNet is subject to the appropriate license agreement.
/// Creative Commons Licensees are subject to the
/// license found at
/// http://creativecommons.org/licenses/by-nc/2.5/
/// Single application licensees are subject to the license found at
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
/// Custom license users are subject to the terms therein.
/// GPL license users are subject to the GNU General Public
/// License as published by the Free
/// Software Foundation; either version 2 of the License, or (at your
/// option) any later version.
// No longer used as I no longer support IO Completion ports
/*
#ifdef __USE_IO_COMPLETION_PORTS
#ifndef __EXTENDED_OVERLAPPED_POOL
#define __EXTENDED_OVERLAPPED_POOL
#include "SimpleMutex.h"
#include "ClientContextStruct.h"
#include "DS_Queue.h"
/// Depreciated - for IO completion ports
class ExtendedOverlappedPool
{
public:
ExtendedOverlappedPool();
~ExtendedOverlappedPool();
ExtendedOverlappedStruct* GetPointer( void );
void ReleasePointer( ExtendedOverlappedStruct *p );
static inline ExtendedOverlappedPool* Instance()
{
return & I;
}
private:
DataStructures::Queue<ExtendedOverlappedStruct*> pool;
SimpleMutex poolMutex;
static ExtendedOverlappedPool I;
};
#endif
#endif
*/