Files
source/lua/lwstring.cpp
T
00fb898600 Delete builddefines.h
Nothing was left in it but the include of profiler.h, and 132 translation units
were including it for that alone. Fifteen files were leaning on profiler.h to
drag in <set>, <vector> and <ostream> for them; those now include what they use.

This is the commit that moves line numbers. Removing an include line shifts
__LINE__ by one for everything below it, and __LINE__ is an immediate operand in
every Assert() and DebugMsg() call, so the four game executables differ from
their predecessors by roughly a thousand 32-bit constants each. Every one of
those is accounted for: each is a single immediate that moved by -1 where the
builddefines.h include went away, or +1 where a <set>/<vector> include was
added. Nothing else in .text, .rdata or .data moves, no object file's section
sizes change, and symbolize_crash and Ja2Export stay bit-identical.

The one non-immediate difference is that the 24 Editor translation units of the
non-editor apps stop emitting __Avx2WmemEnabledWeakValue, a 4-byte weak COMDAT
they only ever instantiated through profiler.h's <vector>. It is a UCRT weak
default that other translation units still provide.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-22 01:07:26 -03:00

268 lines
5.3 KiB
C++

#include <windows.h>
#include "MemMan.h"
#include "lwstring.h"
void luaWS_newlstr (lua_State *L, const CHAR16 *str, size_t l)
{
TWString *ts;
// Create and initialize this data
int size = sizewstring( l);
ts = (TWString*) lua_newuserdata( L, size );
ts->len = l;
memcpy( ts->data, str, l*sizeof(CHAR16)+sizeof(CHAR16));
// Make this data a wstring
luaL_getmetatable(L, "wstring");
lua_setmetatable(L, -2);
}
// Create a string from a UTF-8 representation
// Called from LUA code
int LuaWStringFromUTF8( lua_State *L )
{
const CHAR8 *utf8 = luaL_checkstring( L, 1 );
STR16 str = NULL;
int len;
// Find out how long this needs to be
len = MultiByteToWideChar( CP_UTF8, 0, utf8, -1, str, 0);
str = (STR16) MemAlloc( len * sizeof(CHAR16));
// Get the string
MultiByteToWideChar( CP_UTF8, 0, utf8, -1, str, len);
luaWS_newlstr( L, str, len - 1);
MemFree( str);
return 1;
}
int LuaWStringByte( lua_State* L )
{
int start;
int stop;
int idx;
TWString *tw;
tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
start = luaL_optint( L, 2, 1 );
stop = luaL_optint( L, 3, 1 );
// This function in the char strings will return nothing if the params are out of bounds.
if (start < 1 || start >= tw->len ||
stop < start)
{
return 0;
}
if (stop >= tw->len)
{
stop = tw->len;
}
// Make these 0-based
start--;
for (idx = start; idx < stop; idx++)
{
lua_pushinteger( L, tw->data[ idx] );
}
return stop - start;
}
static int LuaWStringChar( lua_State *L )
{
int len = lua_gettop( L) + 1;
STR16 str = (STR16) MemAlloc( len * sizeof( CHAR16) );
int idx;
len--;
for( idx=0; idx<len; idx++)
{
str[ idx ] = (CHAR16) luaL_checkint( L, idx + 1 );
}
str[ idx ] = 0;
luaWS_newlstr( L, str, len);
MemFree( str);
return 1;
}
static int LuaWStringFind( lua_State *L )
{
return 0;
}
static int LuaWStringFormat( lua_State *L )
{
return 0;
}
static int LuaWStringGMatch( lua_State *L )
{
return 0;
}
static int LuaWStringGSub( lua_State *L )
{
return 0;
}
static int LuaWStringLen( lua_State *L )
{
TWString *tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
lua_pushinteger( L, tw->len );
return 1;
}
static int LuaWStringLower( lua_State *L )
{
TWString *tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
int len = tw->len + 1;
STR16 str = (STR16) MemAlloc( len * sizeof( CHAR16) );
int idx;
for( idx=0; idx<len-1; idx++)
{
str[ idx ] = (CHAR16) towlower( tw->data[ idx ] );
}
str[ idx ] = 0;
luaWS_newlstr( L, str, len-1);
MemFree( str);
return 1;
}
static int LuaWStringMatch( lua_State *L )
{
return 0;
}
static int LuaWStringRep( lua_State *L )
{
TWString *tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
int num = (luaL_checkint( L, 2) >= 0) ? lua_tointeger( L, 2) : 0;
int len = tw->len * num + 1;
STR16 str = (STR16) MemAlloc( len * sizeof( CHAR16) );
int idx;
if (num > 0)
{
wcscpy( str, tw->data);
}
for( idx=1; idx<num; idx++)
{
wcscat( str, tw->data);
}
luaWS_newlstr( L, str, len-1);
MemFree( str);
return 1;
}
static int LuaWStringReverse( lua_State *L )
{
TWString *tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
int len = tw->len + 1;
STR16 str = (STR16) MemAlloc( len * sizeof( CHAR16) );
int idx;
for( idx=0; idx<len-1; idx++)
{
str[ idx ] = tw->data[ tw->len - idx - 1 ];
}
str[ idx ] = 0;
luaWS_newlstr( L, str, len-1);
MemFree( str);
return 1;
}
static int LuaWStringSub( lua_State *L )
{
return 0;
}
static int LuaWStringUpper( lua_State *L )
{
TWString *tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
int len = tw->len + 1;
STR16 str = (STR16) MemAlloc( len * sizeof( CHAR16) );
int idx;
for( idx=0; idx<len-1; idx++)
{
str[ idx ] = (CHAR16) towupper( tw->data[ idx ] );
}
str[ idx ] = 0;
luaWS_newlstr( L, str, len-1);
MemFree( str);
return 1;
}
static int LuaWStringToString( lua_State *L )
{
TWString *tw = (TWString*) luaL_checkudata( L, 1, "wstring" );
int newlen;
STR8 newstr = NULL;
newlen = WideCharToMultiByte( CP_UTF8, 0, tw->data, -1, newstr, 0, NULL, NULL);
newstr = (STR8) MemAlloc( newlen);
WideCharToMultiByte( CP_UTF8, 0, tw->data, -1, newstr, newlen, NULL, NULL);
lua_pushstring( L, newstr);
MemFree( newstr);
return 1;
}
static int LuaWStringIndex( lua_State *L )
{
luaL_checkudata( L, 1, "wstring" );
const CHAR8 *idx = luaL_checkstring( L, 2 );
// Disqualify metafunctions
if ( idx[0] == '_' && idx[1] == '_' )
{
lua_pushnil( L );
return 1;
}
lua_getmetatable( L, 1 );
lua_insert( L, 2 );
lua_rawget( L, 2 );
return 1;
}
luaL_Reg WStringMethods[] = {
// Constructors
{ "fromUTF8", LuaWStringFromUTF8, },
// String-specific
{ "byte", LuaWStringByte, },
{ "char", LuaWStringChar, },
{ "find", LuaWStringFind, },
{ "format", LuaWStringFormat, },
{ "gmatch", LuaWStringGMatch, },
{ "gsub", LuaWStringGSub, },
{ "len", LuaWStringLen, },
{ "lower", LuaWStringLower, },
{ "match", LuaWStringMatch, },
{ "rep", LuaWStringRep, },
{ "reverse", LuaWStringReverse, },
{ "sub", LuaWStringSub, },
{ "upper", LuaWStringUpper, },
// Special functions
{ "__tostring", LuaWStringToString, },
{ "__index", LuaWStringIndex, },
{ NULL, },
};