mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
create empty CMakeUserPresets.json file so build happens on first run comment doesn't apply anymore no need to specify the compiler when using msbuild@xxx ask ninja for the verbose command line when building
243 lines
8.3 KiB
YAML
243 lines
8.3 KiB
YAML
name: build
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on:
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push:
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branches:
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- '**'
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tags:
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- 'v*'
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# allows to manually trigger a build
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workflow_dispatch:
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inputs:
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build_all_languages:
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description: build all languages
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required: false
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default: false
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type: boolean
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assemble_release:
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description: create release
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required: false
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default: false
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type: boolean
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permissions:
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contents: write
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jobs:
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workflow_setup:
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runs-on: ubuntu-latest
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outputs:
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languages_json_array: ${{ steps.global_vars.outputs.languages_json_array }}
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assemble_release: ${{ steps.global_vars.outputs.assemble_release }}
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steps:
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- id: global_vars
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name: Set global variables
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run: |
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set -eux
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full_release='${{ ( github.repository == '1dot13/source' && github.ref_name == 'master' ) || startsWith(github.ref, 'refs/tags/v') }}'
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if [[ '${{ inputs.build_all_languages }}' == 'true' || ( '${{ inputs.build_all_languages }}' == '' && "$full_release" == 'true' ) ]]
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then
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languages_json_array='["Chinese", "German", "English", "French", "Polish", "Italian", "Dutch", "Russian"]';
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else
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# English + some other language for compilation testing
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languages_json_array='["German", "English"]'
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fi
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echo "languages_json_array=$languages_json_array" >> $GITHUB_OUTPUT
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if [[ '${{ inputs.assemble_release }}' == 'true' || ( '${{ inputs.assemble_release }}' == '' && "$full_release" == 'true' ) ]]
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then
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assemble_release='true'
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else
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assemble_release='false'
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fi
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echo "assemble_release=$assemble_release" >> $GITHUB_OUTPUT
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- name: Clone repos metadata
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run: |
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set -eux
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GAMEDIR_REPOSITORY=1dot13/gamedir
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GAMEDIR_LANGUAGES_REPOSITORY=1dot13/gamedir-languages
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# filter tree is what makes this fast
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git clone --config transfer.fsckobjects=false --tags --no-checkout --filter=tree:0 \
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"https://github.com/$GITHUB_REPOSITORY" \
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source
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git clone --config transfer.fsckobjects=false --no-checkout --filter=tree:0 \
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https://github.com/$GAMEDIR_REPOSITORY \
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gamedir
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git clone --config transfer.fsckobjects=false --no-checkout --filter=tree:0 \
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https://github.com/$GAMEDIR_LANGUAGES_REPOSITORY \
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gamedir-languages
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mkdir dist/
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echo -n "
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GAMEDIR_REPOSITORY=$GAMEDIR_REPOSITORY
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GAMEDIR_LANGUAGES_REPOSITORY=$GAMEDIR_LANGUAGES_REPOSITORY
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" > dist/versions.env
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- name: Generate source version information
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working-directory: source
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run: |
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set -eux
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SOURCE_COMMIT_DATETIME=$(TZ=UTC0 git log -1 --date=iso-strict-local --format=%cd $GITHUB_SHA)
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SOURCE_COMMIT_DATE=$(TZ=UTC0 git log -1 --date=short-local --format=%cd $GITHUB_SHA)
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# GAME_VERSION is used to detect outdated save games and is the main version used for tracking
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if [[ "$GITHUB_REF_TYPE" == 'tag' ]]
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then
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# if we build for a specific tag, use that as the game version
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# examples:
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# - v1.13.1
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# - v1.13.2-rc2
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GAME_VERSION="$GITHUB_REF_NAME"
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else
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# uses `git describe`, which tries to find a tag in the commit hierarchy. or fall back to a v1.13 version
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# example five (5) commits after v1.13:
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# - v1.13-5-7g7ffa
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GAME_VERSION="$(git describe --tags --match='v[0-9]*' $GITHUB_SHA || echo v0-$(git rev-list --skip 1 --count $GITHUB_SHA)-g${GITHUB_SHA:0:8})"
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fi
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# max 15 CHAR8
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GAME_VERSION="${GAME_VERSION:0:15}"
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GAME_BUILD_INFORMATION="$SOURCE_COMMIT_DATE GitHub $GITHUB_REPOSITORY"
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# in case of a branch or if the tag is truncated
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if [[ "$GAME_VERSION" != *"$GITHUB_REF_NAME"* ]]
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then
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GAME_BUILD_INFORMATION="$GAME_BUILD_INFORMATION $GITHUB_REF_TYPE $GITHUB_REF_NAME"
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fi
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# max 255 CHAR16
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GAME_BUILD_INFORMATION="${GAME_BUILD_INFORMATION:0:255}"
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echo -n "
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SOURCE_COMMIT_DATETIME=$SOURCE_COMMIT_DATETIME
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GAME_VERSION=$GAME_VERSION
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GAME_BUILD_INFORMATION=$GAME_BUILD_INFORMATION
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" >> ../dist/versions.env
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# due to building everything in parallel, versions should be pinned at the start so everything builds based on the same versions
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- name: Generate gamedir version information
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working-directory: gamedir
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run: |
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set -eux
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GAMEDIR_COMMIT_SHA=$(git rev-parse HEAD)
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GAMEDIR_COMMIT_DATETIME=$(TZ=UTC0 git log -1 --date=iso-strict-local --format=%cd $GAMEDIR_COMMIT_SHA)
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echo -n "
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GAMEDIR_COMMIT_SHA=$GAMEDIR_COMMIT_SHA
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GAMEDIR_COMMIT_DATETIME=$GAMEDIR_COMMIT_DATETIME
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" >> ../dist/versions.env
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# due to building everything in parallel, versions should be pinned at the start so everything builds based on the same versions
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- name: Generate gamedir-languages version information
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working-directory: gamedir-languages
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run: |
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set -eux
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GAMEDIR_LANGUAGES_COMMIT_SHA=$(git rev-parse HEAD)
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GAMEDIR_LANGUAGES_COMMIT_DATETIME=$(TZ=UTC0 git log -1 --date=iso-strict-local --format=%cd $GAMEDIR_LANGUAGES_COMMIT_SHA)
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echo -n "
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GAMEDIR_LANGUAGES_COMMIT_SHA=$GAMEDIR_LANGUAGES_COMMIT_SHA
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GAMEDIR_LANGUAGES_COMMIT_DATETIME=$GAMEDIR_LANGUAGES_COMMIT_DATETIME
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" >> ../dist/versions.env
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- name: Show version information summary
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run: |
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set -eux
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cat dist/versions.env
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- name: Upload
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uses: actions/upload-artifact@v3
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with:
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name: versions.env
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path: dist/
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build:
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needs: [ workflow_setup ]
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strategy:
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fail-fast: false
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matrix:
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language: ${{ fromJson(needs.workflow_setup.outputs.languages_json_array) }}
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uses: ./.github/workflows/build_language.yml
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with:
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language: ${{ matrix.language }}
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assemble: ${{ needs.workflow_setup.outputs.assemble_release == 'true' }}
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# at least English and some other lang have to work
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continue-on-error: ${{ matrix.language != 'English' && matrix.language != 'German' }}
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release:
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needs: [ workflow_setup, build ]
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if: needs.workflow_setup.outputs.assemble_release == 'true'
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runs-on: ubuntu-latest
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steps:
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- name: Download artifacts
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uses: actions/download-artifact@v3
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with:
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path: artifacts
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- name: Move release archives to dist/
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shell: bash
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run: |
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set -eux
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mkdir dist/
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mv artifacts/*_release/* dist/
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- name: Delete Latest
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if: startsWith(github.ref, 'refs/tags/v') == false
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uses: dev-drprasad/delete-tag-and-release@v1.0
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with:
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tag_name: "latest"
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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- id: release_latest
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name: Release Latest
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if: startsWith(github.ref, 'refs/tags/v') == false
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uses: ncipollo/release-action@v1
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with:
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allowUpdates: false
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artifactErrorsFailBuild: true
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artifacts: dist/*
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draft: false
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generateReleaseNotes: true
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makeLatest: true
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name: "Latest (unstable)"
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prerelease: true
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tag: "latest"
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- id: release_tag
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name: Release Tag
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uses: ncipollo/release-action@v1
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if: startsWith(github.ref, 'refs/tags/v')
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with:
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allowUpdates: true
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artifactErrorsFailBuild: true
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artifacts: dist/*
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draft: false
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generateReleaseNotes: true
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makeLatest: true
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omitBodyDuringUpdate: true
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omitDraftDuringUpdate: true
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omitNameDuringUpdate: true
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omitPrereleaseDuringUpdate: true
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- name: Show release outputs
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shell: bash
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run: |
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echo 'id: '
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echo -n '${{ steps.release_tag.outputs.id }}'
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echo -n '${{ steps.release_latest.outputs.id }}'
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echo ''
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echo ''
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echo 'url:'
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echo -n '${{ steps.release_tag.outputs.html_url }}'
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echo -n '${{ steps.release_latest.outputs.html_url }}'
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echo ''
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