Files
source/TileEngine/TileEngine_VS2005.vcproj
T
majcostaandGitHub 24425a82b1 More unused stuff removal (#49)
* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
2023-01-03 15:51:48 +02:00

664 lines
12 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="TileEngine"
ProjectGUID="{FC1938E8-9253-49A8-AA99-4639BBB46C1B}"
RootNamespace="TileEngine"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\lib\VS2005\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2005\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops;..\ja2_Debug.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D _CRT_SECURE_NO_DEPRECATE"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
DisableSpecificWarnings="4100"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\lib\VS2005\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2005\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D _CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
RuntimeLibrary="0"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MapEditor|Win32"
OutputDirectory="..\lib\VS2005\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2005\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops;..\ja2_Editor.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D _CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
RuntimeLibrary="0"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MapEditorD|Win32"
OutputDirectory="..\lib\VS2005\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2005\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops;..\ja2_Editor.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D _CRT_SECURE_NO_DEPRECATE"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
DisableSpecificWarnings="4100"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release_WithDebugInfo|Win32"
OutputDirectory="..\lib\VS2005\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2005\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D _CRT_SECURE_NO_DEPRECATE"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
RuntimeLibrary="0"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\Ambient Control.h"
>
</File>
<File
RelativePath=".\Ambient Types.h"
>
</File>
<File
RelativePath=".\Buildings.h"
>
</File>
<File
RelativePath=".\environment.h"
>
</File>
<File
RelativePath=".\Exit Grids.h"
>
</File>
<File
RelativePath=".\Explosion Control.h"
>
</File>
<File
RelativePath=".\Fog Of War.h"
>
</File>
<File
RelativePath=".\Interactive Tiles.h"
>
</File>
<File
RelativePath=".\Isometric Utils.h"
>
</File>
<File
RelativePath=".\LightEffects.h"
>
</File>
<File
RelativePath=".\lighting.h"
>
</File>
<File
RelativePath=".\Map Edgepoints.h"
>
</File>
<File
RelativePath=".\overhead map.h"
>
</File>
<File
RelativePath=".\phys math.h"
>
</File>
<File
RelativePath=".\physics.h"
>
</File>
<File
RelativePath=".\pits.h"
>
</File>
<File
RelativePath=".\Radar Screen.h"
>
</File>
<File
RelativePath=".\Render Dirty.h"
>
</File>
<File
RelativePath=".\Render Fun.h"
>
</File>
<File
RelativePath=".\Render Z.h"
>
</File>
<File
RelativePath=".\renderworld.h"
>
</File>
<File
RelativePath=".\SaveLoadMap.h"
>
</File>
<File
RelativePath=".\Shade Table Util.h"
>
</File>
<File
RelativePath=".\Simple Render Utils.h"
>
</File>
<File
RelativePath=".\Smell.h"
>
</File>
<File
RelativePath=".\SmokeEffects.h"
>
</File>
<File
RelativePath=".\Structure Internals.h"
>
</File>
<File
RelativePath=".\structure.h"
>
</File>
<File
RelativePath=".\sysutil.h"
>
</File>
<File
RelativePath=".\Tactical Placement GUI.h"
>
</File>
<File
RelativePath=".\Tile Animation.h"
>
</File>
<File
RelativePath=".\Tile Cache.h"
>
</File>
<File
RelativePath=".\Tile Surface.h"
>
</File>
<File
RelativePath=".\TileDat.h"
>
</File>
<File
RelativePath=".\tiledef.h"
>
</File>
<File
RelativePath=".\World Tileset Enums.h"
>
</File>
<File
RelativePath=".\WorldDat.h"
>
</File>
<File
RelativePath=".\worlddef.h"
>
</File>
<File
RelativePath=".\worldman.h"
>
</File>
<File
RelativePath=".\XML_StructureData.hpp"
>
</File>
<File
RelativePath=".\XML_TileSet.hpp"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\Ambient Control.cpp"
>
</File>
<File
RelativePath=".\Buildings.cpp"
>
</File>
<File
RelativePath=".\environment.cpp"
>
</File>
<File
RelativePath=".\Exit Grids.cpp"
>
</File>
<File
RelativePath=".\Explosion Control.cpp"
>
</File>
<File
RelativePath=".\Fog Of War.cpp"
>
</File>
<File
RelativePath=".\Interactive Tiles.cpp"
>
</File>
<File
RelativePath=".\Isometric Utils.cpp"
>
</File>
<File
RelativePath=".\LightEffects.cpp"
>
</File>
<File
RelativePath=".\lighting.cpp"
>
</File>
<File
RelativePath=".\Map Edgepoints.cpp"
>
</File>
<File
RelativePath=".\overhead map.cpp"
>
</File>
<File
RelativePath=".\phys math.cpp"
>
</File>
<File
RelativePath=".\physics.cpp"
>
</File>
<File
RelativePath=".\pits.cpp"
>
</File>
<File
RelativePath=".\Radar Screen.cpp"
>
</File>
<File
RelativePath=".\Render Dirty.cpp"
>
</File>
<File
RelativePath=".\Render Fun.cpp"
>
</File>
<File
RelativePath=".\Render Z.cpp"
>
</File>
<File
RelativePath=".\renderworld.cpp"
>
</File>
<File
RelativePath=".\SaveLoadMap.cpp"
>
</File>
<File
RelativePath=".\Shade Table Util.cpp"
>
</File>
<File
RelativePath=".\Simple Render Utils.cpp"
>
</File>
<File
RelativePath=".\Smell.cpp"
>
</File>
<File
RelativePath=".\SmokeEffects.cpp"
>
</File>
<File
RelativePath=".\structure.cpp"
>
</File>
<File
RelativePath=".\sysutil.cpp"
>
</File>
<File
RelativePath=".\Tactical Placement GUI.cpp"
>
</File>
<File
RelativePath=".\Tile Animation.cpp"
>
</File>
<File
RelativePath=".\Tile Cache.cpp"
>
</File>
<File
RelativePath=".\Tile Surface.cpp"
>
</File>
<File
RelativePath=".\TileDat.cpp"
>
</File>
<File
RelativePath=".\tiledef.cpp"
>
</File>
<File
RelativePath=".\WorldDat.cpp"
>
</File>
<File
RelativePath=".\worlddef.cpp"
>
</File>
<File
RelativePath=".\worldman.cpp"
>
</File>
<File
RelativePath=".\XML_ExplosionData.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>