Files
source/gamedir-languages/Russian_Version/Data-1.13/Scripts/Russian.undergroundsectornames.lua
T
Wanne e39c82e0d5 **************************************************************************
* Merged Language specific GameDir from Development Trunk: Revision 4063 *
**************************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4066 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 11:38:31 +00:00

67 lines
2.1 KiB
Lua

--[[
This file (or its localized versions respectively) are included in
"initunderground.lua" to provide the underground sector names.
Make sure to save this file as UTF-8, preferably with BOM signature in
order to help editors to not mess up the encoding. Also make sure to not
save BOM in any other script unless it explicitly allows that.
]]
sectornames = {
["A10-1"] = "Убежище повстанцев",
["J9-1"] = "Подвалы Тиксы",
["J9-2"] = "Подвалы Тиксы",
["K4-1"] = "Подвалы Орты",
["O3-1"] = "Туннель",
["P3-1"] = "Убежище",
["B2-1"] = "Шахта Читзены",
["D4-1"] = "Шахта Сан-Моны",
["D5-1"] = "Шахта Сан-Моны",
["D13-1"] = "Шахта Драссена",
["E13-1"] = "Шахта Драссена",
["E13-2"] = "Шахта Драссена",
["F13-2"] = "Шахта Драссена",
["G13-2"] = "Шахта Драссена",
["G13-3"] = "Шахта Драссена",
["F13-3"] = "Шахта Драссена",
["H8-1"] = "Шахта Камбрии",
["H9-1"] = "Шахта Камбрии",
["H9-2"] = "Шахта Камбрии",
["H8-2"] = "Шахта Камбрии",
["H8-3"] = "Шахта Камбрии",
["I8-3"] = "Шахта Камбрии",
["J8-3"] = "Шахта Камбрии",
["I14-1"] = "Шахта Альмы",
["J14-1"] = "Шахта Альмы",
["J14-2"] = "Шахта Альмы",
["J13-2"] = "Шахта Альмы",
["J13-3"] = "Шахта Альмы",
["K13-3"] = "Шахта Альмы",
["H3-1"] = "Шахта Грама",
["I3-1"] = "Шахта Грама",
["I3-2"] = "Шахта Грама",
["H3-2"] = "Шахта Грама",
["H4-2"] = "Шахта Грама",
["H4-3"] = "Шахта Грама",
["G4-3"] = "Шахта Грама",
["P1-1"] = "Демовиль",
["P1-2"] = "Демовиль",
creatureLair = "Логово тварей",
}