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-updated XML-Drop files -added militia drop rate to XML-Drop files -added drop rates for LAWs. mortars, launchers, knives, ... (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml) git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@443 4f8fa57e-7814-0410-bad4-adc449f26b7c
66 lines
2.2 KiB
XML
66 lines
2.2 KiB
XML
<!--
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If you want to use the XML-Drop files, you must do the following:
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a.) Set ENEMIES_ITEM_DROP = 1 in the Ja2_Options.ini
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b.) Disable "Enemies drop all items" in the option screen of the game
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Attribute Field Reference:
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uiIndex - the item index, number the items sequentially starting at 0 up to 199
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uiType - the armour class pointing to <ubArmourClass> in Armours.xml
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ubEnemyDropRate - if the enemy has the item, this is the chance (0 - 100) in percent that the item will be dropped
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- 0 -> Item will never be dropped
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- 100 -> Item will always be dropped, if the enemy has this item in the inventory
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ubMilitiaDropRate - if the militia has the item, this is the chance (0 - 100) in percent that the item will be dropped
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- 0 -> Item will never be dropped
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- 100 -> Item will always be dropped, if the militia has this item in the inventory
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-->
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<ARMOURDROPLIST>
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<!-- ARMOURCLASS_HELMET -->
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<!-- Helmets -->
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<DROPITEM>
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<uiIndex>0</uiIndex>
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<ubArmourClass>0</ubArmourClass>
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<ubEnemyDropRate>15</ubEnemyDropRate>
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<ubMilitiaDropRate>2</ubMilitiaDropRate>
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</DROPITEM>
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<!-- ARMOURCLASS_VEST -->
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<!-- Vests -->
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<DROPITEM>
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<uiIndex>1</uiIndex>
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<ubArmourClass>1</ubArmourClass>
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<ubEnemyDropRate>15</ubEnemyDropRate>
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<ubMilitiaDropRate>2</ubMilitiaDropRate>
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</DROPITEM>
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<!-- ARMOURCLASS_LEGGINGS -->
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<!-- Leggings -->
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<DROPITEM>
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<uiIndex>2</uiIndex>
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<ubArmourClass>2</ubArmourClass>
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<ubEnemyDropRate>15</ubEnemyDropRate>
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<ubMilitiaDropRate>2</ubMilitiaDropRate>
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</DROPITEM>
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<!-- ARMOURCLASS_PLATE -->
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<!-- Plates -->
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<DROPITEM>
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<uiIndex>3</uiIndex>
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<ubArmourClass>3</ubArmourClass>
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<ubEnemyDropRate>15</ubEnemyDropRate>
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<ubMilitiaDropRate>2</ubMilitiaDropRate>
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</DROPITEM>
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<!-- ARMOURCLASS_MONST -->
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<!-- Monsters -->
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<DROPITEM>
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<uiIndex>4</uiIndex>
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<ubArmourClass>4</ubArmourClass>
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<ubEnemyDropRate>0</ubEnemyDropRate>
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<ubMilitiaDropRate>0</ubMilitiaDropRate>
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</DROPITEM>
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<!-- ARMOURCLASS_VEHICLE -->
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<!-- Vehicles -->
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<DROPITEM>
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<uiIndex>5</uiIndex>
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<ubArmourClass>5</ubArmourClass>
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<ubEnemyDropRate>0</ubEnemyDropRate>
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<ubMilitiaDropRate>0</ubMilitiaDropRate>
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</DROPITEM>
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</ARMOURDROPLIST> |