Files
source/Tactical/XML_EnemyWeaponChoice.cpp
T
majcostaandGitHub 24425a82b1 More unused stuff removal (#49)
* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
2023-01-03 15:51:48 +02:00

511 lines
16 KiB
C++

#include "sgp.h"
#include "overhead.h"
#include "weapons.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
#include "Inventory Choosing.h"
struct
{
PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
ARMY_GUN_CHOICE_TYPE curExtendedArmyGunChoices;
ARMY_GUN_CHOICE_TYPE * curArray;
UINT32 maxArraySize;
UINT32 currentDepth;
UINT32 maxReadDepth;
}
typedef extendedarmygunchoicesParseData;
static void XMLCALL
extendedarmygunchoicesStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
extendedarmygunchoicesParseData * pData = (extendedarmygunchoicesParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "ENEMYGUNCHOICESLIST") == 0 && pData->curElement == ELEMENT_NONE)
{
pData->curElement = ELEMENT_LIST;
memset(pData->curArray,0,sizeof(ARMY_GUN_CHOICE_TYPE)*pData->maxArraySize);
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "ENEMYGUNCHOICES") == 0 && pData->curElement == ELEMENT_LIST)
{
pData->curElement = ELEMENT;
memset(&pData->curExtendedArmyGunChoices,0,sizeof(ARMY_GUN_CHOICE_TYPE));
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == ELEMENT &&
(strcmp(name, "uiIndex") == 0 ||
strcmp(name, "ubChoices") == 0 ||
strcmp(name, "bItemNo1") == 0 ||
strcmp(name, "bItemNo2") == 0 ||
strcmp(name, "bItemNo3") == 0 ||
strcmp(name, "bItemNo4") == 0 ||
strcmp(name, "bItemNo5") == 0 ||
strcmp(name, "bItemNo6") == 0 ||
strcmp(name, "bItemNo7") == 0 ||
strcmp(name, "bItemNo8") == 0 ||
strcmp(name, "bItemNo9") == 0 ||
strcmp(name, "bItemNo10") == 0 ||
strcmp(name, "bItemNo11") == 0 ||
strcmp(name, "bItemNo12") == 0 ||
strcmp(name, "bItemNo13") == 0 ||
strcmp(name, "bItemNo14") == 0 ||
strcmp(name, "bItemNo15") == 0 ||
strcmp(name, "bItemNo16") == 0 ||
strcmp(name, "bItemNo17") == 0 ||
strcmp(name, "bItemNo18") == 0 ||
strcmp(name, "bItemNo19") == 0 ||
strcmp(name, "bItemNo20") == 0 ||
strcmp(name, "bItemNo21") == 0 ||
strcmp(name, "bItemNo22") == 0 ||
strcmp(name, "bItemNo23") == 0 ||
strcmp(name, "bItemNo24") == 0 ||
strcmp(name, "bItemNo25") == 0 ||
strcmp(name, "bItemNo26") == 0 ||
strcmp(name, "bItemNo27") == 0 ||
strcmp(name, "bItemNo28") == 0 ||
strcmp(name, "bItemNo29") == 0 ||
strcmp(name, "bItemNo30") == 0 ||
strcmp(name, "bItemNo31") == 0 ||
strcmp(name, "bItemNo32") == 0 ||
strcmp(name, "bItemNo33") == 0 ||
strcmp(name, "bItemNo34") == 0 ||
strcmp(name, "bItemNo35") == 0 ||
strcmp(name, "bItemNo36") == 0 ||
strcmp(name, "bItemNo37") == 0 ||
strcmp(name, "bItemNo38") == 0 ||
strcmp(name, "bItemNo39") == 0 ||
strcmp(name, "bItemNo40") == 0 ||
strcmp(name, "bItemNo41") == 0 ||
strcmp(name, "bItemNo42") == 0 ||
strcmp(name, "bItemNo43") == 0 ||
strcmp(name, "bItemNo44") == 0 ||
strcmp(name, "bItemNo45") == 0 ||
strcmp(name, "bItemNo46") == 0 ||
strcmp(name, "bItemNo47") == 0 ||
strcmp(name, "bItemNo48") == 0 ||
strcmp(name, "bItemNo49") == 0 ||
strcmp(name, "bItemNo50") == 0 ))
{
pData->curElement = ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
extendedarmygunchoicesCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
extendedarmygunchoicesParseData * pData = (extendedarmygunchoicesParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
extendedarmygunchoicesEndElementHandle(void *userData, const XML_Char *name)
{
extendedarmygunchoicesParseData * pData = (extendedarmygunchoicesParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "ENEMYGUNCHOICESLIST") == 0)
{
pData->curElement = ELEMENT_NONE;
}
else if(strcmp(name, "ENEMYGUNCHOICES") == 0)
{
pData->curElement = ELEMENT_LIST;
if(pData->curExtendedArmyGunChoices.uiIndex < pData->maxArraySize)
{
pData->curArray[pData->curExtendedArmyGunChoices.uiIndex] = pData->curExtendedArmyGunChoices; //write the extendedarmygunchoices into the table
}
}
else if(strcmp(name, "uiIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.uiIndex = (UINT32) strtoul(pData->szCharData, NULL, 0);
}
else if(strcmp(name, "ubChoices") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.ubChoices = (UINT8) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo1") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[0] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo2") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[1] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo3") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[2] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo4") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[3] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo5") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[4] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo6") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[5] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo7") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[6] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo8") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[7] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo9") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[8] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo10") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[9] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo11") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[10] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo12") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[11] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo13") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[12] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo14") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[13] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo15") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[14] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo16") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[15] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo17") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[16] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo18") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[17] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo19") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[18] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo20") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[19] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo21") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[20] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo22") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[21] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo23") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[22] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo24") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[23] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo25") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[24] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo26") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[25] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo27") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[26] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo28") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[27] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo29") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[28] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo30") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[29] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo31") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[30] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo32") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[31] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo33") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[32] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo34") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[33] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo35") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[34] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo36") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[35] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo37") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[36] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo38") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[37] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo39") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[38] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo40") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[39] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo41") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[40] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo42") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[41] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo43") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[42] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo44") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[43] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo45") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[44] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo46") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[45] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo47") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[46] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo48") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[47] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo49") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[48] = (INT16) atol(pData->szCharData);
}
else if(strcmp(name, "bItemNo50") == 0)
{
pData->curElement = ELEMENT;
pData->curExtendedArmyGunChoices.bItemNo[49] = (INT16) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInExtendedArmyGunChoicesStats(ARMY_GUN_CHOICE_TYPE* pGunChoice, STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
extendedarmygunchoicesParseData pData;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading EnemyGunChoicess.xml" );
// Open extendedarmygunchoices file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, extendedarmygunchoicesStartElementHandle, extendedarmygunchoicesEndElementHandle);
XML_SetCharacterDataHandler(parser, extendedarmygunchoicesCharacterDataHandle);
memset(&pData,0,sizeof(pData));
pData.curArray = pGunChoice;
pData.maxArraySize = ARMY_GUN_LEVELS;
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in EnemyGunChoicess.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}
BOOLEAN WriteExtendedArmyGunChoicesStats()
{
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeextendedarmygunchoicesstats");
HWFILE hFile;
//Debug code; make sure that what we got from the file is the same as what's there
// Open a new file
hFile = FileOpen( "TABLEDATA\\EnemyGunChoices out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
UINT32 cnt;
FilePrintf(hFile,"<ENEMYGUNCHOICESLIST>\r\n");
for(cnt = 0;cnt < ARMY_GUN_LEVELS;cnt++)
{
FilePrintf(hFile,"\t<ENEMYGUNCHOICES>\r\n");
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt );
FilePrintf(hFile,"\t\t<ubChoices>%d</ubChoices>\r\n", gExtendedArmyGunChoices[SOLDIER_CLASS_NONE][cnt].ubChoices );
for (int i=0;i<50;i++)
FilePrintf(hFile,"\t\t<bItemNo%d>%d</bItemNo%d>\r\n",i+1,gExtendedArmyGunChoices[SOLDIER_CLASS_NONE][cnt].bItemNo[i],i+1 );
FilePrintf(hFile,"\t</ENEMYGUNCHOICES>\r\n");
}
FilePrintf(hFile,"</ENEMYGUNCHOICESLIST>\r\n");
}
FileClose( hFile );
return( TRUE );
}