Files
source/VFS/vfs_vfile.h
T
Wanne 3850e27bc5 - Merged Source Code from MP branch Revision 2972
enable intro videos in VFS mode
workaround for original intro hack
allow to get real path of a file (only CVFSFile)
streamline Allocator usage in VFile
small non-VFS mode fixes in MPHostScreen.cpp
Synced "Cutting Fences" in a multiplayer game

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2973 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 16:13:00 +00:00

49 lines
1.1 KiB
C++

#ifndef _VFS_VFILE_H_
#define _VFS_VFILE_H_
#include "vfs_profile.h"
#include <vector>
#define VFILE_BLOCK_CREATE
namespace vfs
{
class CVirtualFile
{
public:
enum ESearchFile
{
SF_TOP,
SF_FIRST_WRITEABLE,
SF_STOP_ON_WRITEABLE_PROFILE,
};
public:
~CVirtualFile();
void Destroy();
static CVirtualFile* Create(vfs::Path const& sFilePath, CProfileStack& rPStack);
vfs::Path const& Path();
void Add(vfs::IBaseFile *pFile, utf8string sProfileName, bool bReplace = false);
bool Remove(vfs::IBaseFile *pFile);
//////////////////////////////////////////////////
vfs::IBaseFile* File(ESearchFile eSearch);
vfs::IBaseFile* File(utf8string const& sProfileName);
//////////////////////////////////////////////////
private:
friend class std::vector<vfs::CVirtualFile>;
CVirtualFile();
private:
vfs::Path _path;
utf8string _top_pname;
vfs::IBaseFile* _top_file;
CProfileStack* _pstack;
private:
unsigned int _myID;
#ifdef VFILE_BLOCK_CREATE
static ObjBlockAllocator<CVirtualFile>* _vfile_pool;
#endif
};
} // end namspace
#endif // _VFS_VFILE_H_