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3c4da04532b92615475f0c10d8efc2255a2a40a5
source/Multiplayer
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Wanne 1e51250475 Multiplayer: Completely disabled interrupts in a COOP game, because it is still buggy. So the ALT + E workaround on the server (to give turn back to client on stuck interrupt) should not be needed anymore
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-12 18:03:19 +00:00
..
raknet
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client.cpp
changed several variable names for body types to 'ubBodyType', as this is more consistent and allows wider use of macros
2015-08-07 20:09:10 +00:00
connect.h
Multiplayer: Completely disabled interrupts in a COOP game, because it is still buggy. So the ALT + E workaround on the server (to give turn back to client on stuck interrupt) should not be needed anymore
2016-09-12 18:03:19 +00:00
fresh_header.h
…
network.h
…
server.cpp
cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
2013-05-27 20:38:52 +00:00
transfer_rules.cpp
…
transfer_rules.h
…
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