Files
source/Strategic/Map Screen Interface Border.h
T
Marco Antonio J. Costaandmajcosta 86ad401186 add newline at end of file where it's lacking
.editorconfig already enforces it but it's getting changed piecemeal in
every commit. just get it done with.

the script:
```

find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do
	isFile=$(file -0 "$file" | cut -d $'\0' -f2)
	case "$isFile" in
		(*text*)
			echo "$file is text"
			if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then
				echo "" >> "$file"
			fi
			;;
		(*)
			echo "file isn't text"
			;;
	esac
done
```
2024-12-14 19:05:48 -03:00

111 lines
2.9 KiB
C

#ifndef __MAP_INTERFACE_BORDER_H
#define __MAP_INTERFACE_BORDER_H
#include "Types.h"
//#define MAP_BORDER_START_X 261
//#define MAP_BORDER_START_Y 0
// scroll directions
enum{
ZOOM_MAP_SCROLL_UP =0,
ZOOM_MAP_SCROLL_DWN,
ZOOM_MAP_SCROLL_RIGHT,
ZOOM_MAP_SCROLL_LEFT,
};
enum{
EAST_DIR = 0,
WEST_DIR,
NORTH_DIR,
SOUTH_DIR,
};
enum{
MAP_BORDER_TOWN_BTN =0,
MAP_BORDER_MINE_BTN,
MAP_BORDER_TEAMS_BTN,
MAP_BORDER_AIRSPACE_BTN,
MAP_BORDER_ITEM_BTN,
MAP_BORDER_MILITIA_BTN,
MAP_BORDER_DISEASE_BTN, // Flugente: toggle disease views
MAP_BORDER_WEATHER_BTN, // Flugente: toggle weather display
MAP_BORDER_INTEL_BTN, // Flugente: intel display
NUM_MAP_BORDER_BTNS, // end enumeration marker
};
// HEADROCK HAM 4: Turned these into EXTERNS to allow dynamic modification
//#define MAP_LEVEL_MARKER_X (MAP_BORDER_X + ((SCREEN_WIDTH - MAP_BORDER_X) / 2 + 114)) //MAP_BORDER_X + MAP_BORDER_X_OFFSET + 384 //(SCREEN_WIDTH - 75) //565
extern BOOLEAN fShowTownFlag;
extern BOOLEAN fShowMineFlag;
extern BOOLEAN fShowTeamFlag;
extern BOOLEAN fShowMilitia;
extern BOOLEAN fShowItemsFlag;
// different types of map displays that colour sectors
enum
{
MAP_DISPLAY_NORMAL,
MAP_DISPLAY_AIRSPACE,
MAP_DISPLAY_AIRSPACE_COLOURED_SAMS,
MAP_DISPLAY_DISEASE,
MAP_DISPLAY_WEATHER,
MAP_DISPLAY_INTEL,
};
extern UINT8 gusMapDisplayColourMode;
//extern BOOLEAN fShowVehicleFlag;
// scroll animation
extern INT32 giScrollButtonState;
BOOLEAN LoadMapBorderGraphics( void );
void DeleteMapBorderGraphics( void );
void RenderMapBorder( void );
void ToggleShowTownsMode( void );
void ToggleShowMinesMode( void );
void ToggleShowMilitiaMode( void );
void ToggleShowTeamsMode( void );
void ToggleAirspaceMode( void );
void ToggleItemsFilter( void );
// Flugente: more filters
void ToggleDiseaseFilter( );
void ToggleWeatherFilter( );
void ToggleIntelFilter();
void TurnOnShowTeamsMode( void );
void TurnOnAirSpaceMode( void );
void TurnOnItemFilterMode( void );
// Flugente: more modes
void TurnOnDiseaseFilterMode();
void TurnOnWeatherFilterMode( );
void TurnOnIntelFilterMode();
// create/destroy buttons for map border region
void DeleteMapBorderButtons( void );
BOOLEAN CreateButtonsForMapBorder( void );
// render the pop up for eta in path plotting in map screen
void RenderMapBorderEtaPopUp( void );
BOOLEAN DoesPlayerHaveAnyMilitia( void );
// create mouse regions for level markers
void CreateMouseRegionsForLevelMarkers( void );
void DeleteMouseRegionsForLevelMarkers( void );
void InitMapScreenFlags( void );
void MapBorderButtonOff( UINT8 ubBorderButtonIndex );
void MapBorderButtonOn( UINT8 ubBorderButtonIndex );
// HEADROCK HAM 4: Initialize coordinates for Map Border buttons
void InitMapBorderButtonCoordinates();
void DisableMapBorderButtons(void);
void EnableMapBorderButtons(void);
#endif