Files
source/Utils/XML_Language.cpp
T

214 lines
5.4 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#include "Editor All.h"
#include "LuaInitNPCs.h"
#else
#include "sgp.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
#include "Interface.h"
#include "LuaInitNPCs.h"
#include "email.h"
#include "InterfaceItemImages.h"
#include "Soldier Profile.h"
#include "mercs.h"
#include "Encrypted File.h"
#include "GameSettings.h"
#include "Text.h"
#endif
#include "XML_Language.h"
typedef enum
{
LANGUAGE_ELEMENT_NONE = 0,
LANGUAGE_ELEMENT_LIST,
LANGUAGE_ELEMENT,
LANGUAGE_ELEMENT_PROPERTY,
LANGUAGE_ELEMENT_SUBLIST,
LANGUAGE_ELEMENT_SUBLIST_PROPERTY,
} LANGUAGE_PARSE_STAGE;
LANGUAGE_LOCATION zlanguageText[1000];
typedef struct
{
LANGUAGE_PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
LANGUAGE_LOCATION curLanguageData;
UINT32 maxArraySize;
UINT32 curIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
}languageLocationParseData;
BOOLEAN LanguageLocation_TextOnly;
LANGUAGE_LOCATION *pLang;
UINT32 FileTypeXml = 0;
static void XMLCALL
languageLocationStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
languageLocationParseData * pData = (languageLocationParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "MESSAGES") == 0 && pData->curElement == LANGUAGE_ELEMENT_NONE)
{
pData->curElement = LANGUAGE_ELEMENT_LIST;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "TEXT") == 0 && pData->curElement == LANGUAGE_ELEMENT_LIST)
{
pData->curElement = LANGUAGE_ELEMENT;
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == LANGUAGE_ELEMENT &&
(strcmp(name, "uiIndex") == 0 ||
strcmp(name, "Message") == 0 ))
{
pData->curElement = LANGUAGE_ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
languageLocationCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
languageLocationParseData * pData = (languageLocationParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
languageLocationEndElementHandle(void *userData, const XML_Char *name)
{
languageLocationParseData * pData = (languageLocationParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth)
{
if(strcmp(name, "MESSAGES") == 0)
{
pData->curElement = LANGUAGE_ELEMENT_NONE;
}
else if(strcmp(name, "TEXT") == 0)
{
pData->curElement = LANGUAGE_ELEMENT_LIST;
if (!LanguageLocation_TextOnly )
{
pLang[pData->curLanguageData.uiIndex].uiIndex = pData->curLanguageData.uiIndex;
if ( FileTypeXml == 0 )
wcscpy(XMLTacticalMessages[pData->curLanguageData.uiIndex], pData->curLanguageData.Message);
}
else
{
if ( FileTypeXml == 0 )
wcscpy(XMLTacticalMessages[pData->curLanguageData.uiIndex], pData->curLanguageData.Message);
}
}
else if(strcmp(name, "uiIndex") == 0)
{
pData->curElement = LANGUAGE_ELEMENT;
pData->curLanguageData.uiIndex = (UINT32) strtoul(pData->szCharData, NULL, 0);
}
else if(strcmp(name, "Message") == 0 )
{
pData->curElement = LANGUAGE_ELEMENT;
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curLanguageData.Message, sizeof(pData->curLanguageData.Message)/sizeof(pData->curLanguageData.Message[0]) );
pData->curLanguageData.Message[sizeof(pData->curLanguageData.Message)/sizeof(pData->curLanguageData.Message[0]) - 1] = '\0';
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInLanguageLocation(STR fileName, BOOLEAN localizedVersion, LANGUAGE_LOCATION *Lang, UINT32 FileType2 )
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
languageLocationParseData pData;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading NewTacticalMessages.xml" );
LanguageLocation_TextOnly = localizedVersion;
// Open file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( localizedVersion );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, languageLocationStartElementHandle, languageLocationEndElementHandle);
XML_SetCharacterDataHandler(parser, languageLocationCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
pLang = Lang;
FileTypeXml = FileType2;
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in NewTacticalMessages.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}